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Quake Documentation Project
Quaketree brought up the idea that the community needs to rescue / dig out the information from this forum and other sources and store it in one accessible place.

Others chimed in and most agree that this place should be a wiki. Spirit has suggested Quaddicted, and I personally agree that it's the right place for such a project, but the Wiki over there seems to be limited. Others (Willem, me) have also volunteered to set up such a Wiki.

Let's discuss this idea further in this thread. I think it would be a fantastic thing to have a community Wiki for Quake level design.

UPDATE: there is now a URL: http://quakewiki.org/
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Level Shots Of All Id Maps 
I took the liberty of taking screenshots of all the standard id maps, resizing them and putting them in an archive. I'm going to try and create a basic page for each level now, but I don't know how far I will get with it. For anyone who wants the shots, I've uploaded them here:
http://www.quaketastic.com/upload/files/quake_level_shots_1024x768.7z 
Creating A New Page 
Is there some way on the wiki to create a new page without first creating a link? There doesn't seem to be a "create new page" link anywhere :/ Maybe I am just blind. 
 
i made the wiki not force the first letter to be uppercase because so many things in quake would look silly with that. this means that you decide on the case when you create a page. moving pages is not problem, maybe I should make you all admins so you can do it?

for templates see http://www.mediawiki.org/wiki/Help:Templates

than: feel welcome to take anything from https://www.quaddicted.com/quake/episodes_maps for that :) 
 
new page: just visit the url where you want it to be and it will offer the option to create it. 
Spirit 
I had a feeling that info already existed and didn't think to look in the most obvious place.

Ok, well so far I haven't gotten anywhere because wiki markup is a headfuck and a half. It's the most horrible, not especially well documented language ever. Also, I didn't notice there were already templates for level information etc. I would have used them if I had.

I tried to add one for level information based on the wikipedia film infobox, but the wiki told me infobox didn't exist, so I just copied the one from wikipedia. That didn't turn out so great, so I have no idea if I've broken anything or not. It would be great if you could check it out and perhaps delete the crap templates I tried to add.

Also, if you are free, could you join #terrafusion so we can chat about this? 
 
Not until later. But I have no idea about templates and stuff myself. Made you admin for now but don't stress cleaning up too much. Stuff will grow and what is "perfect" will only emerge itself from evolution. 
Ok 
You are right, we should just get the information up, then worry about formatting and improving what's there.

I modified the sp level template a bit (still looks shitty) and made the information contained the same as https://www.quaddicted.com/quake/episodes_maps (minus speedrun links) and have no uploaded all map shots and created stub pages with just the basic info for the first two eps + start and end.

I don't really fancy doing any more right now, but I've a feeling that leaving 2 episodes without any info is going to annoy me too much and I'll come back later and add stubs.

I think the level template should probably be closer to the usual level info page on Quaddicted (example: https://www.quaddicted.com/reviews/mce.html) than the current template, so it's less annoying to add information about less popular episodes and important custom maps - I don't want to have to check the monster count, secret count and cd track ;) 
More 
I made a really rough (and shit looking because I can't figure out wiki formatting) test for the e1m1 level information page.

Perhaps writing the secrets is overkill (and a lot of work), but I think it might be nice to eventually add all this kind of information. The Doom wiki is MUCH nicer than what I've made so far, so ideally we would have something like this for all standard maps: http://doom.wikia.com/wiki/E1M1:_Hangar_(Doom)

Actually, I just realised that the existing Quake wiki at wikia already has a lot of information about the standard maps and enemies, so perhaps it's not worth duplicating that?

http://quake.wikia.com/wiki/E1M1:_The_Slipgate_Complex

INSANELY detailed in fact.

Should we just concentrate on the mapping related content? 
And Thus... 
than's OCD is revealed. 
 
_the_ Doom wiki is at http://doomwiki.org , please don't like the other one. the community moved there.

the wikia on quake is full of errors and a bit crazy. wikia is bad.

again, do whatever you like! I think secrets on the map pages is a great idea. a complete walk-through seems a waste of time though. for doom it is easier as that is 2d.

yeah, check out what is already there :)

I believe if there is a good foundation or good examples, people will fill the rest.

and now go sleep/map! 
 
OCD??!

I thought about arranging the items in http://quakewiki.org/wiki/Mapping_tools#General_Purpose_Editors so they form a nice complete curve. 
 
btw since we're talking about formatting, for the coding articles, i'm just using a format similar to java docs. 
Can The Font Be Larger 
Because, you know, my eyes hurt :(

Aside from that, it looks great so far. I'll definitely contribute some stuffs! 
My Contribution 
Tested in Firebug. Works.

.monaco_shrinkwrap {
position: relative;
margin-left: auto;
margin-right: auto;
width: 960px;
Comooooon 
It's begging for it. That four column table layout on the main page is screaming 'reduce my width!!!'. 
 
RidcekqyeTr23! Calm down and wait for Starbuck to say "I am done". I set a maximum width and bigger font-size for now. 
It Works!!! 
 
 
I prefered the original width. With this new one it looks constricted.

The level pages should be named in uppercase, btw.: E1M1 instead of e1m1
Nah, Imagine A 1920 Wide Monitor 
Why? 
I Find That A Bit Narrow, Too. 
 
1152 Maybe? 
 
Legibility 
Also keep in mind longer lines tend towards more tiresome reading (one of the reasons magazines break text up into columns). So a happy middle-ground would be best. I like the way it looks atm btw. 
 
Maybe it would look less awkward if the content box was centered in the browser window? 
I Agree About The Long Lines 
However, maybe it's something better left for the user to decide by adjusting the width of their browser window. 
 
As a user who browses with his browser full-screen and who does not want to resize his browser window for each different website font-size, no. Look at func, now look at your browser window, now back at func, now at yourself, your brain is now diamonds. 
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