Re: Colourful
#101 posted by necros on 2012/01/15 05:30:20
i haven't played it, but i've seen some shots that vondur posted and it appears as though there are some pretty colourful (and amazing!) looking areas.
Dialog Selection
#102 posted by necros on 2012/05/22 02:30:48
has anyone had the problem where sometimes the wrong dialog choice is selected?
I've tried clicking as well as keyboard up/down and w/s with enter, and every so often, it will ignore the option i have highlighted and select the first option.
is there a fix or mod? I've searched, but haven't found anything. This is up there in my list of annoying game bugs because it's just so random. I haven't been able to figure out what exactly causes it to select the wrong option.
I Know What You Mean Necros
#103 posted by RickyT33 on 2012/05/22 12:11:47
I have the same problem. I think you can usually make the text emphasise if you move the mouse over it a couple of times. But it doesn't always react that way the first time you move the mouse over it.
Not To Forget
#104 posted by wakey on 2012/05/22 15:03:48
the save bug.
That incremental changes save stuff is like tnt.
Play long enough and the game suffers bad of crash hickup.
#105 posted by necros on 2012/05/22 19:13:18
is that just a result of the port to PC then? I've experimented a bit more with it and it's just plain odd.
It seems to ignore the auto selected option (from a previous selection) so the trick seems to be, either mouse OR keyboard, to scroll up to the first option then back down to what you want. every time. -_-
I looked into trying to fix it myself, but all the menus are flash .swfs now.
I haven't noticed any save bug yet though. Actually, apart from that absurd dialog selection bug, I haven't had a single crash yet. That may not sound like much until you remember we're talking about an elder scrolls game.
#106 posted by sock on 2012/05/22 19:42:46
I played skyrim on the 360 for about 300+ hours and had plenty of crashes (console locked up requiring cycle of power) but never had any problems with the save games. I did keep deleting the old save games to free up hd space. The interface is really designed for consoles and I can imagine it must be really awkward for pc's. I really enjoyed the game on the console.
#107 posted by necros on 2012/05/22 20:14:58
I've been using SkyUI which makes the menus much more PC friendly but there's no mod for dialog selection.
+1 SkyUI
#108 posted by RickyT33 on 2012/05/23 00:07:25
I get an error message about the lack of Skyrim Script Extender though, but it seems to work anyway. Installed it with Steam Workshop. Steam Workshop is an awesome thing :) Got 42 mods subscribed - just little touches, Hi-res textures are OFF. Caused me major slowdown with my crossfire 5850's. Everything else is maxed.
Second run through - 34 hours of playtime, level 34!
Good Mods...
#109 posted by necros on 2012/05/23 00:27:11
you just can't save equipment sets without the script extender, everything else works.
also, the categorized favourites menu is awesome.
Must-have mods:
SkyUI
Cetagorized Favourites Menu
Instant horse dismounting
You just fall off the horse without playing that stupid animation. A little buggy but way better than not having it.
No blocky faces
The original face texture were tiny and had pretty bad compression or something. The noses in particular usually looked like they had flat plates on the front.
Those are the only ones I've really felt the need to use. I'll probably pick up the ones that expand the smithing system or the magic overhaul stuff later, but compared to morrowind or oblivion, there isn't as much need for mods this time.
#110 posted by necros on 2012/05/28 23:21:16
hmm...
so at level 38 as a pure spell caster, i finally got tired of one-shotting everything with dual cast lightning.
had to get a mod that reduces player damage to 20% of normal.
then had to create my own mod to increase mana usage for spells based on skill level because my enchanted gear made all my spells free.
i think once i beat the game once, i'll set about making a proper magic gameplay mod to handle varying levels better. there are a few out there already, but they all seem to make magic MORE powerful, which is really not the direction needed.
so far though, the game itself is really impressive. and very stable too. been in some pretty crazy fights that would have CTD'd oblivion many times over.
there are some fucked up bugs though, like not being able to hotkey dual weapons or hotkeys for a weapon disappearing if you pick up another one of the same type.
Hmm
#111 posted by spy on 2012/05/29 04:54:36
so at level 38 as a pure spell caster, i finally got tired of one-shotting everything with dual cast lightning.
Very strange , in my first playthrough, at level 61, with all perks from the destruction school enabled
It took me for ages to kill someone, with the lightningbolt(even dualcasting)
I've been playing as a pure mage, no armor and all that jazz, just a archmage robe (hard or whatever skill)
I know that the lightningbolt has around 90pts damage , dual cast *2 = 180, so to kill somebody there is ~ 2 or 3 shots needed
But i had to cast the spell atleast 10-15 longer to kill the enemy
Hmmm
#112 posted by spy on 2012/05/29 05:02:48
or was it "Wall of Storms" i've been using?
Sprayed on the ground it creates a wall of lightning that does 50 points of shock damage per second
Maybe because i tried to shoot at the body instead of hitting the ground, the enemy got reduced damage
#113 posted by necros on 2012/05/29 07:35:39
well, i guess at higher levels, the health catches up to the damage then. maybe i'm too far ahead in destruction for my level?
the problem for me was that I couldn't just up the difficulty because it ended with ME being one shotted by everything, which was just annoying.
Just Fyi...
#114 posted by necros on 2012/06/12 00:13:39
Seems like the 1.6 patch has introduced a CTD if a mod is loaded with a % in the filename. This did not occur prior to the patch. The crash happens immediately after the data is loaded and the menu is supposed to appear.
#115 posted by JneeraZ on 2012/06/12 00:56:56
Who puts a % symbol in a filename? Seriously.
#116 posted by necros on 2012/06/12 01:22:20
When you have a number that is a percentage.
Lol - I Wondered Why Skyrim Had Been Being Screwy Since Today
#117 posted by RickyT33 on 2012/06/12 03:20:12
No CTD's here, the only symptom I have suffered is flickering when the local map is up.
#118 posted by JneeraZ on 2012/06/12 11:14:21
"When you have a number that is a percentage."
I guess I'm just too old school. Those symbols don't go in filenames. That's just common sense, dagnabbit!
#119 posted by Spirit on 2012/06/12 16:18:40
it should be common sense not to care about what character limitations ancient setup/filesystems had. unless you are some lunatic who uses a text-mode terminal without filename completion.
Dawnguard
#120 posted by negke on 2012/08/03 10:45:03
It's now available for PC!
Although for a hefty 20 Eur...
#121 posted by necros on 2012/08/10 05:12:59
Have you tried dawnguard yet neg?
Nope
#122 posted by negke on 2012/08/10 09:51:27
Not going to buy it until the price drops at least 50%.
#123 posted by necros on 2012/08/10 19:44:55
Ah ok, I wasn't planning on getting it yet either. :)
Boreguard
#124 posted by sock on 2012/08/10 19:52:01
I was planning to get this on the 360, but I read terrible reviews of the new content saying it was not really new stuff, just more of the same. It did not seem like it was worth it, unless of course you want to play as a vampire!
Dawnguard.
#125 posted by Shambler on 2012/10/03 22:59:33
It is more of the same....but that is the same goodness. I enjoyed it, it was a bit pricey at �14 but I probably got 20 hours gameplay out of it?? I've completed the main mission but still have more to do.
It starts off a bit meh with no real hook to it, but gets pretty good as you progress through the story.
The highlight is 4 cool new large areas to explore (in addition to several new dungeons etc etc):
Vampire Castle - really enjoyed exploring around this, had a great decrepit medieval feel.
Soul Cairn - very distinctive dimensional wasteland. Bit slow trekking back and forth but cool styles.
Darkfall - not bad but too bloody dark.
Forgotten Vale - pretty spectacular and interesting to explore, as good as any other area in the game.
Also the companion you get is pretty sexy, useful in combat, and has a very natural behaviour when you're hanging around. I'd never had a companion before so having this one AND learning crossbow skills gave me interesting stuff to do in addition to the usual malarkey.
If you like Skyrim there's no reason why you won't like this.
|