Just Tried
#12118 posted by
madfox on 2007/05/06 15:45:05
but all I get is a message on 6 May that is scrambled. I mean the "ingame proposal" in the Quake1 mapping discussion.
Why Writing In Games Matters
#12119 posted by
Vigil on 2007/05/08 11:17:27
Very Nice Document.
#12120 posted by
ijed on 2007/05/08 15:41:05
With useful pointers and a decent clarification of the system.
Hadn't heard of this site before - I'm now a fan.
Science Has Finaly Gone Too Far
#12121 posted by
HeadThump on 2007/05/10 06:46:48
#12122 posted by
wrath on 2007/05/10 21:55:32
Scientists agree, life inevitably ends in death.
Film at 11!
Help A Noob Out.
#12123 posted by
Garthargh on 2007/05/11 11:21:52
Ok so I just got a new rig (well newer than my old one...) and I cant get Quake to install on XP. Anyone out there know of a not too extravagant custom engine that I can just drop the pak files into? Ive got Armagon & Dissolution Id like to replay as well.
Try...
#12124 posted by
JPL on 2007/05/11 11:46:01
... FitzQuake. It is THE reference on func_
http://www.celephais.net/fitzquake/
Only Thing That Could Make That Better...
#12126 posted by
Garthargh on 2007/05/11 12:09:33
is a little fog. Seen some screenshots of an addon/mod that had some nice fog effects. Nehahra?) Still I am not complaining, Fitz delivers the best visual quality Quake Ive ever seen. Now to try installing the mission packs!
Fitz Supports Fog
#12127 posted by
nitin on 2007/05/11 12:30:35
if the maps have it :)
also, aguire's engines are very very good, there is standard gl and nehahra versions.
http://user.tninet.se/~xir870k/
Groovy...
#12128 posted by
Garthargh on 2007/05/11 12:47:50
I was just checking out Nehahra's website looks like a nice mod I will be sure to get it. Im not into DM like I used to be but I still enjoy the hell out of some SP action. At one time I had something along the lines of 350-400 DM/CTF/TF maps on my HD. And probably a third that in SP maps. Its going to be fun digging all those up again!
I Like This...
#12129 posted by
than on 2007/05/11 12:55:29
Garthargh
#12130 posted by
nitin on 2007/05/11 13:00:46
tons of quality sp has been released in recent years, thanks to the guys who frquent this board.
Check out the sites teamshambler and underworldfan for them.
Also, I dont have a link because func wont let me load "view all threads" but starbuck released excellent higher resolution base textures that work with both fitzqauke and aguire's engines.
Than
#12131 posted by
Zwiffle on 2007/05/11 16:45:01
The monsters look cool. The rest don't really excite me though. I guess I'll just have to wait for Romero's Slipgate MMO.
Is Their Any Screenies
#12132 posted by
nitin on 2007/05/12 05:39:28
for ijed's previous quake sp Maelstrom? I couldnt find it in the news archive and cant remember if I've played it.
Since Nitin Pimped My Textures For Me (cheers!)
#12134 posted by
starbuck on 2007/05/12 15:44:11
Demo Recording In Quake Episodes
#12137 posted by
Ankh on 2007/05/13 10:18:07
What is the way to record demos on consecutive maps of a quake episode? I wanted to record demos of the warpspasm pack but I don't know how to do it without loosing weapons and ammo from previous levels. It is possible in joequake but how about other engines?
Demo Recording
#12138 posted by
aguirRe on 2007/05/13 10:36:13
spanning several maps cannot be done in my engines. But with my upcoming ConvDem 1.4 utility, you can join demos if they have the same protocol.
I just tried and it seems to make it possible to record separate demos of each level (saving/restoring at level end/begin) and then join the demos.
Let me know and I'll send the beta to you.
Nitin:
#12139 posted by
metlslime on 2007/05/13 10:55:50
you STILL can't view all threads?
Ankh
#12140 posted by
Spirit on 2007/05/13 11:01:47
Only Joequake/Qrack can do (as far as I know). It would be nice in Fitz/aguirRe's!
AguirRe
#12141 posted by
Ankh on 2007/05/13 11:04:34
Thanks, but this sounds too complicated :)
Maybe joequake will just work with warpspasm since it succesfully handled marcher and bastion