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Wrath 
A bunch of people had a flame war not related to mapping whatsoever. 
Vote Fribbles. 
Politics thread would be fine, that's what seperate threads are for, specific discussions.

I just skimmed over 40-odd posts. 
Scampie 
Yeah, sure. But was it entertaining?

Re: Bush - yeah, he's pretty bad. Habeas Corpus? Nah, who needs it? Fucking idiot. 
Well 
If you liked the Philosophy thread, then you might like it, but it's kind of the same "What did he say?" kind of thing, but for Coolidge. 
Oh Cool 
another dicklicking thread 
What Happened To The First One? 
I don't remember seeing that thread... 
Early Worldcraft Versions 
I have been searching all around the deep dark ends of web, looking for versions 1.4 and lower (but not 1.1a) of Worldcraft, and I simply cannot find them anywhere. Anywhere.

Does anybody know, if they even exist, where I can find and download them? 
Sure 
I've got Worldcraft 2.0
Shall I'll punch the load in your mailbox? 
Oops 
you ment 1.4 > 1.1a 
Yeah 
I'm just looking for versions 1.4, 1.3, and 1.2. I already have 1.1a, which is what I normally map with. 
... 
why do you want these versions? 
Why Not Just... 
jump to 1.6a or hammer? 
Merely Experimenting 
Thats all. 
Question 
is there any good user quake 2 engines ?

nothing drastic, but you know minor fixes and improved lighting and stuff. 
I Find KMQuake2 
to be very solid and bloat free; though it runs Lazarus as its native game dll I've seen no ill effects on basic game play. 
New Quake 2 Unit 
In case any of the moderators want to make this a news post, Andrea has released a new 5-map unit for Quake 2.

http://download.jupiter.come2store.com/Andros/citadel.zip

I've only played map one so far, but it is of very high quality, perhaps the best quake 2 release since....well, 5 years maybe? 
ScreenshoooOOOoooooOOOoo0ots 
 
Screenshots 
Ionous: 
I'll take care of this one, but please use the "submit news" form next time. 
Anyone Know 
what the following error in q2 is caused by :

"gunner tris.md2 has bad size header"

gunner can be replaced by boss2 or solider too depending on the level.

I was trying a custom opengl renderer which let me do a few things which stock q2 couldnt and it works fine on everything (tried a lot of custom stuff) except on the new level pack Citadel which crashes with that error. 
Given Q2 Naming Conventions 
I imagine it is looking for gunner/tris.md2 when reading the header instead of gunner tris.md2. 
Headthump 
no that's the dir path, I just left the rest out by accident. 
A Bit Of Help In Investigating 
http://tfc.duke.free.fr/coding/md2-specs-en.html

Quite interesting, but somewhat jibberjabber to me. The Citadel pack does seem to include a new Gunner, perhaps it uses a custom tris.md2 which your new opengl rendered doesn't like?

Just some thoughts, no real clue what could be wrong :( 
Thanks Scampie 
I found that too, but had no idea what it meant :)

I've alerted the author to it but dont know if he can fix it. Using kmquake2 for now, which is a good engine but seems to have new effects which you cant turn off and which I'm not fond of. 
Note Of Interest 
There's also another useful document on that site,
http://tfc.duke.free.fr/coding/mdl-specs-en.html

By comparing the two I managed to turn the md2 exporter for blender into an mdl exporter for blender. There are still a few bugs, but it produces something you can open and fix in qME.

http://people.pwf.cam.ac.uk/~ajd70/mdl_export.py if you want to test it, ongoing bug hunting on inside3d. 
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