I'm in the same boat, I also just made my first Quake models. I found it helped that I had mapping experience, because in both cases, you build wireframe meshes of some sort and apply skin/textures to them.
I use QME, which can be downloaded from quakeone.com among other places; it comes with a pretty good manual which is an enlightening read.
http://www.quakeone.com/index.php?ind=downloads&op=category_view&cat_id=8
For skins I use Wally and Paint Shop Pro 4.12, which is an older shareware program (whose trial phase never expires...)
I found it helpful to set the grid size in qme to 2 or 4 units, instead of 0.1. Just read the whole qme manual.
There is also a tutorial by Preach from Quake Expo 06, which is here:
http://www.quakeexpo.com/booth.php?id=32&page=79
Also use google to look around for tutorials etc.