I'm Sure There's Going To Be More To It Than THAT
#11843 posted by Lunaran on 2007/03/25 23:27:02
I'm willing to give the developer far more credit than to assume that every quest is going to be "You don't like greenskins so go kill ten of them" based on a necessarily short summary of Warhammer.
Dwarves
#11844 posted by pope on 2007/03/26 00:29:41
have gyrocopters
and beer
yes... drunk at the controls of an already unstable flying machine. HELLOOO AWESEOME
dwarves also have axes... yes I love them dwarves. (I wonder if they have axes on chains like they do in the latest warhammer)
Pulsing Way Through The Gates Of The Last One Standing
#11845 posted by PuLSaR on 2007/03/26 00:40:08
I made my first attempt to create some dark ambient. Say something good/bad about it if it is worth continuing to do the such style:
http://pulsar.quaddicted.com/misc/PuLSaR-pwttgotlos.mp3
PuLSaR
Not bad, altho it needs more -- ambience, and could be longer. But it's a start =D
PuLSaR
#11847 posted by Kell on 2007/03/26 01:26:14
I think what it lacks most is rhythm. All the amateur ambience I've heard follows the creative approach of "I found a really cool sound for this track, now I'm going to stick with it for two and a half minutes without coming up for air"
Not all good ambient tracks have discernable rhythm ( e.g. Quake soundtrack, last track ) but a lot do, and I think this track would be better for it.
Worth pursuing.
Pulsar.
#11848 posted by Shambler on 2007/03/26 11:52:42
Good effort. I was worried for the first bit that there wasn't enough bass to it....that soon got sorted :). I think the booming bass gives it enough rhythm.
You've done a good job of it, it does sound like proper dark ambient. However I do find it sounds a bit like "dark amb by numbers" i.e. it's got all the right features but doesn't necessarily grab my attention more than any other dark amb. Of course, the sound could be exactly what you're after and what inspired you....which is fine.
As Kell says, definitely worth continuing with.
Pulsar
#11849 posted by Mike Woodham on 2007/03/26 16:53:17
If I can imagine this in-game, then I think with the right surroundings it would definitely add to the overall ambience.
The only 'but' I would add is that it does not strike me as "killing" music: more like "tension" music between two areas of heavy fighting with maybe the odd monster popping out at you from somewhere dark.
I like it. I would use it.
(ermmm, 'would' use it, not 'will' use it, of course)
Dark Amb
#11850 posted by inertia on 2007/03/26 20:22:50
Mike: some people just listen to this stuff :)
Pulsar: the use of distortion was unusual, but i did like it. not enough droning, tho ;)
#11851 posted by metlslime on 2007/03/26 20:51:33
The only 'but' I would add is that it does not strike me as "killing" music
But in a game like quake, do you want "killing" music the whole time or "scary mood" music the whole time? Most of the quake soundtrack is scary mood music, and I think that's good. When combat starts all you hear is gunfire and growling monsters anyway.
P.S. I liked it too.
Music...
#11852 posted by Mike Woodham on 2007/03/26 21:55:36
metlslime: do you want "killing" music the whole time or "scary mood" music the whole time
Neither, which is why I pointed out that I felt it was between-the-fights music. I guess I've nailed my colours to the mast (as it were) with the music in FMB_bdg - four pieces of music in one map; two for set pieces, two for beteween the main fights; plus some silence even if you don't switch the music off.
Inertia: Oh! But if they don't operate the mouse/keyboard whilst the music is on, don't they keep losing their life ;)
Pulsar
#11853 posted by megaman on 2007/03/26 22:54:36
bass is waaaaaaay too loud. couldn't listen to it at the same volume i listen to other stuff. And i don't own a subwoofer or something.
other than that, quite nice, but i agree with shambler.
ps. shambler come to irc pleasee we miss you very much ok thanks!
Heh.
#11854 posted by Shambler on 2007/03/26 23:06:56
I do own a subwoofer. It is the best thing I have ever bought. I seriously want to hug and kiss it sometimes.
Ummm yes.
That's Pretty Nice
#11855 posted by HeadThump on 2007/03/26 23:09:35
Pulsar, it reminds me of Myst. So, you are making a no monster episode, yes?
#11856 posted by Trinca on 2007/03/27 00:28:49
pretty nice i like it also! for a huge castle might work fine for basement :)
Shambler
#11857 posted by Vondur on 2007/03/27 13:30:34
pix pls
A Pentagram In The Formation
#11858 posted by HeadThump on 2007/03/28 21:53:52
#11859 posted by Kell on 2007/03/29 04:10:30
it says hexagon, not pentagram
Whew, Thank God
#11860 posted by HeadThump on 2007/03/29 05:08:54
it says hexagon, not pentagram
Titan would be a bitch to fight on compared to Phobos.
I'm Classified Information Bitches. :D
#11861 posted by tron on 2007/03/30 09:02:13
Titan Titan Titan
#11862 posted by bambuz on 2007/03/30 09:28:46
They have their mountains made of ice there, and methane lakes, perhaps ethane snowflakes? 90 kelvins.
From their point of view, we bathe in molten lava, and it flows in our veins! What horror.
Everything's really slow there as there's just a little energy from the sun... and perhaps some volcanic action.
Earth would be like hell to them.
God Bless America
#11863 posted by Spirit on 2007/03/30 09:40:26
That's crazy Tron, Tron.
Tron Is Sensitive
#11864 posted by Zwiffle on 2007/03/30 16:20:28
That's why you last only 1 minute when someone touches you. ;)
Antec...
#11865 posted by madfox on 2007/03/30 21:33:20
I am really thinking of returning my Quake maps to the FBI, there may be some neutrinos left.
I never thought Tron was a B-flop!
Spirit
#11866 posted by HeadThump on 2007/04/01 11:54:06
The requested URL / was not found on this server.
My bookmark link to your site isn't working. I need a hit, man!
Oh Noes, Hax0r'd Again!
#11867 posted by negke on 2007/04/01 12:06:22
<popek> april fools netjokes are the epitomy of lame humour
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