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Retro Jam 6 - Egyptian!
Hey folks! Retro Jam 6 is finally ready!

2017 starts with one Egyptian jam theme and whopping 17 contributions from the following mappers: bloodshot, breezeep, Danzadan, doomer, dumptruck, FifthElephant, ionous, Khreathor, lp, MJB, MukOr newhouse, OTP, PuLSaR, Skacky, Shadesmaster, Naitelveni


Screenshots / Download

Thanks to everyone involved, it's been a huge success! And I have a new-found appreciation for people who arrange jams! :)
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@khreathor 
Thanks for the feedback.

>>> You give Rockets/Grenades before Shambler fight, where Shambler has 50% immunity to explosives :D

Yes, I forgot again about the Shambler has 50% immunity to rocket and grenades =) 
Yay Another Demo 
Thanks Khreathor, I really enjoyed watching your demo. You played very slow and observant which reminds me of how I play games. Great secret hunting, I got to see some first time discoveries as well!

Shambler, Cool to hear you went back and finished the map proper! 
@Khreathor 
Thanks for taking the time to play my map and make comments (that goes for everyone here who has done so.) Looking forward to seeing the demo this evening. It's pretty funny that 3 of the 6 or so demos I have seen "broke" the map. I've learned a lot watching the demos. 
Wow 
Haven't been around since the start of the jam, what an awesome turn-out! Just had a chance to poke through a few of them and I'm really enjoying all that I've played so far. Egyptian themes look so good in Quake! 
Gonna Begin Going Through These 
retrojam6_fifth by FifthElephant
8:11
skill 3
43/43 kills
4/4 secrets
demo


Short and sweet. This is one of the visual masterpieces of the jam in my mind. Love the lighting and texturing. Gameplay felt well-paced for the size of the map and the final fight can be pretty difficult with the Vore and Shambler together, but I liked how their spawns were delayed to give the player time to deal with the grunts first. Secrets weren't difficult to work out, though I suspect the last one would give players the most trouble. Just felt like a solid entry overall, wish I had more to say about it. 
Next 
retrojam6_pulsar by Pulsar
4:25
skill 3
32/32 kills
2/2 secrets
demo


Another short and sweet entry. Texturing and architecture were especially great. The lighting was pretty dark in many places, but that felt okay given how the whole thing took place underground. Not like that kind of a dungeon would be well lit anyway. The secrets gave me trouble, though there were only two. I missed the first one in my initial run-through and I saw the second but expected there to be some kind of door/portal or platform that I needed to find to get up there. I ended up just grenade-jumping to it because I couldn't find anything. Then I found the platform. Gameplay was fun and I liked the ambush triggers. Felt dynamic. 
 
I've played Khreathor's map again to see if I could find the remaining secret. Eventually I've given up and noclipped to see where it is, but I couldn't figure out how to activate it, not even with r_fullbright 1.

After a lot of searching I've finally found it, but that's surely one of the most elusive secrets I've come across in Quake maps. I didn't expect the button to be downsized, so my brain ignored it when looking for buttons.

By the way, I've had the same problem with a secret in Fifth's Q-Deck: one of the secrets was activated by a small button.

It seems that the mind gets used to the usual sizes of buttons in Quake and assumes those as a standard, ignoring everything smaller when looking for buttons. 
@mankrip 
You are right, this secret is bad, but the thing is, it wasn't always bad...
Originally there was suppose to be a story near every hieroglyph board. Story about giants etc. The one near the secret button had a clue, making you look up.
Sadly I run out of time and decided to remove unfinished story, leaving secret with no clues, making it hard to find...
I should change this small button to some hieroglyph button, standing out from the wall or something...
...but it's easy to talk now, when we have time to analyze whole map ;)

Other than this I hope you liked my map :) 
Another Streamer 
This guy plays slowly and likes to observe the surroundings of each map. He tries to find all secrets as well!

Current playlist and ongoing:

https://www.youtube.com/playlist?list=PLEmbOwirhyp3AF_evxGi8KdOW7zD2Rs26 
Khreathor 
Yes, I liked it; it's one of the maps I use for inspiration. 
In Case Anybody Wondered. 
Tonight's episode of Doctor Who is where I got the name for my jam entry from. 
OTP 
Wait... you got the name from a yet unaired episode?! How? Or is it a rerun? Weird thing is, googling that title returns all sorts of funny results except Doctor Who references... 
I Have My Ways. 
 
Part Of The Staff? 
 
Plug. 
With the release of Quakespasm 0.93, I recommend everyone who had experienced weird bullshit in my map i.e. teleporters not working, magical flying columns, etc. to give it a shot as the problem has been fixed. 
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