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Map Jam 5 : The Qonquer Map Jam
Map Jamming is about creating maps of any size or detail level over several weeks, using a certain theme and texture set. Check the readme file below for further details of what the Jam is about.

Any questions or comments, please post to this thread only.

UPDATE: Deadline extended to WEDNESDAY 8TH APRIL

Theme - Prisons of the underworld
Texture Wad - No texture wad this time. Interpret the theme however you wish! Browse the Quaddicted texture repository for wads : https://www.quaddicted.com/files/wads/

Note: Your entries have to be made for the Qonquer mod. This mod turns Quake into a survival arena with escalating waves of enemies. Download Qonquer from the link below. The Qonquer mod includes some new entities that enhance the arena design, please see the link below for details on these new entities. Due to the nature of arena designs, this map jam may be of particular interest to people with busy schedules or otherwise limited time due to the smaller scope.

Your arena must contain an interesting or unique twist. Use your own discretion as to what this could be.


Guidelines for Map Jam 5: https://www.dropbox.com/s/zwnekjqrag2glvs/MJ5Gudelines.txt?dl=0
Download Qonquer
( http://www.wantonhubris.com/qonquer/Qonquer.html )
Qonquer editing guide
( http://www.wantonhubris.com/qonquer/Editing.html )
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Daz 
You are a saint.

This does not, however, cancel out your being of a bellend, but the net total has gone up considerably. 
Yaay 
Now you have time to make a map too Daz! 
 
Hah, nice ... this weekend was shaping up to be a little ugly. :) Thanks DaZ... 
BUNCH Of FAIREIS 
 
Ok I Broke Qonquer 
Beware placing a golden backpack on top of a brush entity - with both doors and buttons it spams "Trying to Sprint to a non client" and is then apparently collected by the world leading to all sorts of hilarity.

I'm guessing this is because of the door touch functionality for the removal of keys. 
Protip 
A golden backpack is the established convention, but is not necessary to begin the game. 
Wow 
That's some subtle trolling! 
 
I started working on a little arena thing, but it took really long and then I realized it actually turned out to be Scampsp2, so I quit and deleted everything. Will probably also format the hdd just to be on the safe side.

No jam map from me - but hey, at least I tried, right? 
 
Sweet style in that shot, whatever it is and whatever becomes of it. 
 
FINISH THE MAP NEGKE 
What Scampie Said 
 
Deadline Updated In Topic 
 
Delete 
Obvs 
Negke 
Looking nice, now send it to me. 
Send To Madfox Pls 
 
Some Shots Of My Map 
 
Driving home, remembering this is due on Wed...

http://weknowmemes.com/�/uploads/2012/01/llama-stare-gif.gif 
 
 
skacky - God DAMN son. 
Fucking Incredible, Scacky 
 
 
As awesome as that is skacky, I think you need to own those colors a little more and pump up the saturation a little. That would really define your indoor and outdoor color schemes. 
 
I actually love the faint blue tinge outdoors, but feel it might be worth boosting up the interior warmth to break up and diversify the mood in places? Also consider throwing in a smudge of colour contrast - Perhaps the rooftops/domes being something defining like teal green or deeper blue for extra character? Structurally impressive though, it's appealing to look at. 
 
skacky
1) daaang
2) how do the items and monsters look next to the higher res textures though? weird I bet 
Some Shots 
I decided to participate this time around, been awhile!

http://rctiernan.com/quake/acqonquer_1.jpg
http://rctiernan.com/quake/acqonquer_2.jpg 
Lun 
are they higher res? still seem to look like normal size quake textures? 
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