#102 posted by
Zwiffle on 2015/11/06 18:51:07
You Brits and your wank fights.
Wank Fights
#103 posted by
ijed on 2015/11/06 19:08:49
Are a proud institution.
Like morris dancing or scrapheap challenge.
I dunno about erratic, they're certainly erotic though.
#105 posted by
Lunaran on 2015/11/07 07:07:22
I'm kind of with Shambler on these maps. Maybe I wasn't in the right mood when I played them.
Good to know I can make LunSP2 harder though!
Implying HL3 Won't Be Out First
Trying To Make More Clear
#108 posted by
mankrip on 2015/11/10 02:49:13
� for those who didn't understand me:
1) Try to learn from where the tarbabies come, and kill them before they jump. Dying on the first time is normal, because they'll still have the element of surprise until you figure out their spawnpoints.
2) Look for obstructions to block them. Their jump height is fixed! Low door entrances, low ceilings with girders, etc.
3) Go for higher places where they can't reach you.
4) If they're underwater, approach them from over the water, and vice versa.
Look, memorize, plan in advance.
As I do that, those maps are becoming a lot easier.
Was I being too vague in my previous comment about tarbabies?
5) Use Them As Infight Bait.
#109 posted by
Drew on 2015/11/11 02:43:17
#110 posted by
Lunaran on 2015/11/11 08:01:12
Dying on the first time is normal
Let's extend this to crushing ceilings and traps and stuff. Wham! Haha! Player didn't see THAT coming! It's okay, they can just reload.
To Be Fair That Works Perfectly In Dark Souls
#111 posted by
czg on 2015/11/11 10:33:20
#112 posted by
Kinn on 2015/11/11 10:53:44
"oh my god it's a spawn!"
*player instantly gibs at the mere sight of it*