Ha
#101 posted by
Spirit on 2007/09/03 20:39:15
I think it looks very good!
And don't listen to inertia, he's just grumpy that no-one plays slip.bsp. :(
Thanks
#102 posted by
HeadThump on 2007/09/03 21:05:03
I took the smiley to mean he was kidding around.
#103 posted by golden_boy on 2007/09/15 23:20:00
no-one plays slip.bsp
Eh, that should be _almost_ no one please.
=)
Old Soul Of Evil 2002 QuakeC Devkit Request
#105 posted by AlexQuaker on 2014/02/15 05:58:56
Dear Tronyn! Please send me a QuakeC devkit to an old Soul Of Evil 2002, if it's possible.
Regards, Alexander.
#106 posted by AlexQuaker on 2014/02/15 06:05:15
(That site PlanetQuake is no longer opens and that link on fileplanet is no longer working.)
#107 posted by
Spirit on 2014/02/15 11:46:05
Here you go:
https://www.quaddicted.com/files/mods/soe_devkit.zip
Whenever someone needs a Fileplanet file, send me proof that it was publically available or your own and I can get it to you.
#108 posted by AlexQuaker on 2014/02/15 15:39:15
Thank you, Spirit, but I found QuakeC sources separately, by myself. Here it is.
https://www.quaddicted.com/files/mods/soe_qc.zip
Yay
#109 posted by Tronyn on 2014/02/15 17:56:34
I wasn't sure I still had that; I went rummaging around on my computer and online, and so far all I found was Fat Controller's page on the iste(the programmer for the old SOE):
http://www.quakewiki.net/archives/fatty/default9ee6.html?file=soe
As a point of interest, there are shots of his (unreleased/unused) start map for Arcanum on here:
http://www.quakewiki.net/archives/fatty/
Of course, distrans' start map was classy as they come.
I noticed on QuakeOne you also mentioned the source code for A Roman Wilderness of Pain: that would be the latest version of the source for the Drake mod.
#110 posted by AlexQuaker on 2014/02/16 08:45:00
Hello. All is almost good but from where can I download models v_plasma.mdl, candlenoflame.mdl and v_rocks.mdl, and sounds ssg.wav, plasma1.wav and plasma2.wav for ARWOP? Maybe, some models and sounds were soon renamed.
#111 posted by AlexQuaker on 2014/02/16 08:48:44
sounds: x_muddle.wav and x_slow.wav not found, too.
@Spirit
#112 posted by
sock on 2014/02/16 21:34:49
Wow, thank you for the link, I have been curious about the QC for the Drake mod for a long time and to see an older version was amazing. I especially love all the dragon code with pets and different types and tricks to prevent melee/range monster problems. It even has the Fric bot QC included, but does not seem to be active. That is something that Tronyn maps could use for sure! :D