 Wait
#87 posted by Kinn on 2016/05/17 14:07:30
we have a map screen, so yeah HUD mission markers are going off too obviously.
 Just Play It
#88 posted by czg on 2016/05/17 14:31:55
 From The Credits
Lead Tools Programmer
Darin McNeil
Most notably of Zerst�rer fame, where he did the majority of the QC.
#90 posted by negke on 2016/05/17 16:28:47
Just played czg's room. It made me realize there are no Arachnotrons in the game which makes it 0/10.
 You Know What ?
#91 posted by JPL on 2016/05/17 16:55:53
I love the job done here, even though I didn't play it yet (just saw ingame videos, etc..) but for sure I'll buy it once I'll get a decent computer.
Now I am just wondering whether the same exercise would be possible with Quake... that would be awesome!
#92 posted by Kinn on 2016/05/17 17:07:20
Just Play It
alright Game Hitler, keep your hair on.
 +1 To Options
#93 posted by killpixel on 2016/05/17 17:19:13
As negke said, glory-kill highlights, interaction prompts, compass, combat rating, objective markers, etc. can all be disabled. item shimmer and shimmer/outline on certain things (skull switches, security key bodies, health stations, etc) can't be disabled. I turned both glory-kill highlights and interaction prompts off before even beginning the game (but left the others on because I'm a helpless nancy).
It's odd that glory-kill highlights are on by default. The mortal kombat-esque "dazed" animations are more than enough to convey to the player that the enemy is ready to have its head punched off.
#94 posted by Kinn on 2016/05/17 21:26:28
Anybeans, looks like my laptop won't run this, so no Doom for me.
 "It's Odd That Glory-kill Highlights Are On By Default"
#95 posted by Danrul on 2016/05/18 01:52:25
Generally speaking, having the noob friendly settings on by default, with the option to turn them off, makes more sense. People who don't like the hud/highlights will look for a way to turn them off in the settings, whereas people are less likely to look for options that give them more information in the menu.
 Indeed
#96 posted by killpixel on 2016/05/18 02:53:51
I suppose what I meant was that the dazed animations already are noob friendly which made default highlights seem odd. I dunno, maybe I'm just overestimating the average player.
 Spoilers.
was I the only one that from the very first transmission went "Samuel Hayden - S.HAYDEN - SATAN"
 The Triumphant Throb Of An Engorged Epeen
#98 posted by killpixel on 2016/05/22 23:28:39
Ran through again on nightmare and had more fun this time around. It's not over the top, though it did offer a few "fuck this game" moments early on. Upgrades, secrets, etc. all have much more relevance at this difficulty, which is nice. UV seemed to peak then drop around halfway through, not so much the case with NM.
 #53
 Doom 4 Vs Quake 1
#100 posted by Qmaster on 2016/05/26 04:15:39
So is it as fun as ol Quake, the tried and true?
 Not Really Comparable
#101 posted by czg on 2016/05/26 09:27:21
 Errr 20 Years Different Qmaster.
#102 posted by Shambler on 2016/05/26 11:37:58
 My Brother
They got my money for that piece of shit Doom 3. Not gunna buy this one.
I wish they'd manage a Linux version... been ages since i wanted to play a new game.
 Not Really Comparable
#104 posted by Qmaster on 2016/05/27 23:07:05
What do you mean?
Both have monsters, both have hellish and tech environments, both have secrets, both have big guns, both have fast gameplay.
So really, how does it compare gameplaywise (ignoring modern visuals difference).
 They're Not Really Comparable.
#105 posted by czg on 2016/05/27 23:30:07
 Doom4 As Compaired To Quake
#106 posted by killpixel on 2016/05/28 00:24:17
Is it as fun? Depends, I thought it was more fun in some ways and less fun in others. Technically speaking, D4 is superior to Quake, no big surprise there.
Relative to player scale, you move about the same speed. However, D4 has more diversity in regards to environmental scale and non-arena spaces are generally tighter than quake, increasing your perceived player speed. Player start/stop speeds are tighter than quake's but D4 has less air control (this can be upgraded with runes).
Weapons are more diverse (quake weaponry was never something to write home about). However, true to doom II fashion, you can use the SSG 90% of the time no problem, even on NM.
Enemies are smarter, more interesting and less bullet-spongey than quake, so that's nice IMO. Player health/armor is much more 'swingy' than quake due to there being more simultaneous enemies and them hitting harder. Quake has a much more consistent ebb and flow of player health/armor. With D4 you could be rapin' right along at 200hp for the last 20 minutes then all of the sudden find yourself dead. You can be overwhelmed much more easily. Overall, D4 is more challenging and requires more consideration from the player.
D4 is a good, arcade shooter. It's a little more one-dimensional compared to quake because of the glorykill/health drop incentive to keep pushing forward. D4 is almost always cranked up to 11, which can become tiresome. There are a number of other small, but meaningful differences (like requiring input to activate door/lifts). I suggest giving the game a shot and discovering those yourself, I think you'll have a good time.
 Punctuation
#107 posted by killpixel on 2016/05/28 00:26:43
D4 is a good
*unnecessary pause*
arcade shooter.
Maybe if you read my posts in Christopher Walken's voice they will make more sense :P
Qmaster your opinion on Quake is appalingly shallow HTH.
 Doom 4 / Quake Comparison
#109 posted by Kinn on 2016/05/28 11:22:58
qmaster - with doom 4 ur all like "eeeeeeeeeeeeeeeee" and with quake its all like "aaaaaaaaaaaaaaaaaa" hth
 *shrug*
#110 posted by Qmaster on 2016/05/28 14:28:23
In all honesty, this DOOM game of which you speak looks incredibly high Spirited, as though I Kinn get killed easily. I czg rating is not possible as the gore is high. Still I vondur if it is as much fun and will build as long-lasting a community as Quake. I guess I'll Shambler on out to a store and buy it. Willem be sold out? Seems popular. Hope I can afford hrimtaxes they hike up nowadays. I'll stop worrying about which is better Than the other. I'll go Preach that Quake is awesome elsewhere, amd maybe add DOOM to the list of games I deem praiseworthy.
 You Qmastered That
#111 posted by Spirit on 2016/05/28 21:50:05
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