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DOOM 4 IS GOLD (OMG)!
<Daz_> two minutes until were all DOOMed
<Daz_> and Marty Stratton can let out that huge fart hes been holding in during all the promo spots

Doom 4, aka DOOM (2016), is finally out:
http://store.steampowered.com/app/379720/

Figured that a clean break might be a good idea, considering how the other thread has became monstrously huge and full of Bad Posting.

The questions at large:

- Is it a success for id, or the bitter end?
- Is the final boss a sprite of Marty Strapon's head? Or is it Willits?
- Will Friction spend another 12 years on a SnapMap?
- How many more words will it make Kinn add to his Trouser Thesaurus?
- Has than's wishlist for DOOM 4 from over 8 years ago come true?

*more enemies active at once
*better, more satisfying weapons
*COOP < most important thing
*larger environments
*more evilness
*more varied environments
*better level design
*no cutscenes
*heavier monsters used early on
*no shitty zombie commandos that can do somersaults and backflip behind cover. I don't mind the mutant ones with whip arms etc. but the regular z-sector ones were so annoying and not fun to fight.
*better AI on the more significant hellspawn creatures.
*mutant owl neck syndrome toned down
*monsters have finishing moves when they kill you, like in the first doom 3 leaked shakycam footage where the hell-knight eats the player's head. That kind of thing.
*the ability to use a flashlight and proper gun at the same time.
* No shit story involving an evil scientist. I can't believe they didn't realise how amazingly cheesy this idea was.
* Don't give it to Raven to develop.
* Properly fucking visceral weapons. Remeber the super shotgun in Doom 2? Fucks sake. Look at the weapons in Half-Life 2. Listen to the sounds they make. Take notes.


Anyway, discuss DOOM 4...
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Watched TB's Stream 
This looks MUCH better than what I was expecting. It's rather fast, levels are big, interconnected and sprawling with locked doors and associated keys; however they are mostly arena-centric and these arenas are mostly static. They don't really open as you go like they did in the older titles. Lots of shit to find though, for example an early level has a whopping 8 secrets.

Monsters so far have only been Imps, Hell Knights and some dudes with shields. There is infighting, hurrah! Also yes, enemies have finishing moves when you die, like a Hell Knight beating you to death. They move around a lot to catch up, which is pretty cool.

Glory kills are, predictably, very repetitive. There is a story but you can mostly ignore it. HOWEVER there is at least two instances in the early game in which you are locked in a room for story purposes. In a fucking Doom game. Like, seriously? At least you could skip that shit in Doom 3 (not in the BFG edition though).

Overall I feel like the Bethesda marketing team completely and royally fucked up marketing this game. The multiplayer bit is abysmally shitty but the singleplayer is really decent so far, at least much better than what I expected and I've been very skeptical since day one. They should've shown the SP portion a lot more instead on focusing on the terrible Halo clone that is the MP bit. 
 
This Cyberdemon fight looks both hilarious and depressing. It's like Bangbus meets a clown car. But themed like Diablo 3 in so many ways.

Also, every bit of level design I've seen so far... I believe them when they say they're using SnapMap. Some of it looks like it could've been procedurally generated. And I'm still only seeing corridor arena corridor set piece corridor arena corridor. 
Enjoying Every Moment Of It 
yes, rly. 
+1 
it's very good :D 
 
Yep, so far so good. 
 
How long till this baby reaches freedom huh ? 
Why A New Thread? 
So far it seems like you'll be using finishers for 95% of all monsters?! 
Is Idtech 6 Well Optimized? 
Asking this so to know if my laptop can run this in case I want it 
Sys Specs 
Why A New Thread? 
Continuing with the discussion thread/release thread func_tradition and for the same reasoning. 
 
"They don't really open as you go like they did in the older titles"


Oh come on! Dammit 
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