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The Definitive Frikbot Waypack
The Definitive Frikbot Waypack, by Lightning Hunter:

After working on this for nearly 6 months on and off, I give you the Definitive Frikbot Waypack! Get ready for hours of bot fragging fun!

Description:
This pack adds bot support for nearly 400 user created Quake maps, all extensively tested and perfected by the biggest bot perfectionist (me). It is for use with the Frikbots. Around 167 of these were created from scratch, while the rest were improved by me. When I say improved, I mean that I basically spent so much time updating waypoints by other authors that it probably would have been easier creating them from scratch. I was very meticulous about making sure each and every map had the best bot support possible. I didn't slack off in any one map! For this very reason, I have titled this pack the Definitive Frikbot Waypack. You will not find a more comprehensive archive of Frikbot waypoints - all of them the very best quality. Nothing has been left out, so stop your waypoint searching here.

Please visit the thread here for downloads, more information, YouTube videos of the bot navigation abilities, 24-bit texture packs, and more.
http://quakeone.com/forums/quake-mod-releases/finished-works/5154-definitive-frikbot-waypack.html

NOTE: The waypoints do not currently work with Quakeworld (Quakeworld needs a different format). I am looking into making a QW version in the future. These should work with every other engine, however.
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Nice Work LH 
 
Way Cool 
LH....nice stuff:)

I know you from the Unreal Community and am glad you share my passion for the game that originally fried my synapses..Quake! 
WOW! 
Thanks for your work!! 
 
Thanks guys. :)

Yo Zbreaker! It's fun catching other classic gamers on multiple forums. :D 
Just Downloaded This 
havent played quake dm for years, ever since skorpion's omibot site closed down for waypoints.

much much appreciated! 
 
Lightning_Hunter nice work, cant wait for the Quakeworld version! this will be really cool NQ for dm maps are not as fun as QW 
Fired Up Some Classics 
efdm12, baldm8, kikdm5, kikdm6, carddm2, p3a and a2.

Bloody hell they still look damn good! Got raped since it was my first attempt at quake dm in years, I'm way too slow right now. 
 
this bot is a fecking cheater.

his unbelievable boomstick aiming, and his boomstick aiming much better than my lg aiming, wtf???
no delay between respawning and this is very annoying

just played vs skill 3 bot on pkeg1, and 'twas way too hard,

i prefer frogbot :) 
Why Complain About That Here? 
I didn't design the code for the Frikbots. I only made some waypoints for them. Why complain about that here? Besides, why are you playing them on skill 3 if it's too hard for you? I personally think they are a nice challenge.

The Frikbots have unbelievable aim with the boomstick, sure - but I also believe they have the best navigation skills of any bot. Just look at the videos I uploaded on the official thread.

Also, Nitin just reminded me, I was going to upload a video of the bot navigation skills in p3a but forgot. It's up now. You can view it here:

http://www.youtube.com/watch?v=Y_OsZXpV3Yk 
 
but I also believe they have the best navigation skills of any bot. Just look at the videos I uploaded on the official thread.

i disagree about friks best nav skills af any bot
here are 2 small demos
frogbot p3a navigation and frikbot p3a navigation
http://www.quaketastic.com/upload/files/demos/frognav_vs_friknav.rar

Besides, why are you playing them on skill 3 if it's too hard for you? I personally think they are a nice challenge.

i have played them on skill 3 just to know, can i beat 'em or can't. it was tough but i could beat the frikbot on skill 3
-----------------------------

ps. sorry no offence here.
to each his own...... 
 
Are you seriously calling that navigation better? First of all, how long did you watch the Frikbots to see them making those mistakes? They do make mistakes, sure, but your demo showed the worst case scenario. I'll bet you showed the best case scenario for the Frogbot's, which I would argue is equal to the Frikbot's worst case scenario.

What version of the Frogbots are you using and where do you download them? I would like to compare their navigation on a more complicating map than p3a and upload my own "comparision". 
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