 Its Useful
#1071 posted by ijed on 2013/08/11 01:39:06
in many cases. There when i need to isolate stuff i'm using the view options - with models for example.
In other cases, like multiple water brushes fighting with each other, it can get confusing quickly.
#1072 posted by necros on 2013/08/11 02:13:25
oh, is this intentional??? i thought it was just bad drawn order.
 Not Intentional
It is bad draw order, and I don't really know how to fix it. I'll have to think about it. Can you please submit a bug report?
#1074 posted by necros on 2013/08/11 16:22:37
sure. i've just been away from TB for so long that I didn't know if it was known or not. :)
 I Don't Get That Bad Draw Order.
http://imageshack.us/photo/my-images/12/5bm9.jpg/
You can see that I have the same entity and a brush selected, it all looks like I'd expect it to.
ATI 3850, Catylist 13.4, Win XP-32.
Didn't happen in the 12.x driver series either.
 It's More Or Less Random
necros, I'll look into it, and if you are saying that you're spending a bit more time with the editor now, that would make me quite happy ;-)
Happy Friar, I don't think the problem depends on the graphics adapter. It's just that sometimes the faces will be sorted correctly and sometimes they won't. It depends on where the camera is and where you're looking.
That said, I could be wrong and maybe I have broken something.
#1077 posted by necros on 2013/08/12 00:53:20
doesn't look random to me. i've never seen it work. :)
however, even though it is being drawn in the right order for happy friar, the brushes are not actually transparent in his screenshot either.
 Never Seen It Work?
Which Version are you using, anyway?
#1079 posted by necros on 2013/08/12 20:09:58
About says 1.1.0, build 317
 Is There A Seperate Transparency Tag?
I thought if you use Lava (water, etc) it automatically applies a transparency flag. I tried it again with a sky/water on top and water/pentagram on bottom, still never shows through.
Version 1.0.9, build 224. Didn't have a new one last I checked. Nothing newer on the TB website.
 The 1.1.0 Release Is Beta
Necros, does 1.0.9 work for you?
#1082 posted by necros on 2013/08/13 00:41:47
Yes, sorry for the confusion. :(
 Ok, So It's Only Broken In 1.1.0
 Oldschool Solution?
#1084 posted by Spiney on 2013/08/14 13:13:30
Use 3 layers of screendoor + opaque.
 Can't Seem To Run This
on my brand new Surface Pro. No idea why, I click the icon and it simply doesn't load. No error messages or anything.
 That's A Shame...
But I can't really do much about it right now. Last time I checked it ran fine in Windows 8.
Does this have any dependencies on other things I should know of (like .net framework or anything similar)?
I need to get this to work because it's likely going to be my main way of working for a while.
 Fifth
Is it possibly because the surface is 64 bit?
 If It Doesn't Support 32 Bit, Then Maybe
The TB builds I'm publishing are 32 bit. 64bit builds should not be a problem. Can you test whether the SF Pro runs 32bit binaries?
Well it runs everything I have used so far, including a really old copy of Paintshop Pro that I have installed on every box I have ever owned since 1997. ;)
The surface also is only compatible with DirectQ from all the quake engines I have tried. (literally, something to do with the touchscreen messing up the controls in other engines)
 Dependancy Scanner
So I decided to download a dependancy scanner to see if I am missing something.
http://www.techradar.com/news/software/applications/program-won-t-open-try-this-free-download-707381
According to the program Dependancy Walker the editor is trying to run something called IESHIMS.DLL...
"Warning: At least one delay-load dependency module was not found.
Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module."
Had a look to see which things are highlighted and they are -
SHLWAPI.DLL
API-MS-WIN-CORE-SYNCH-L1-1-0.DLL
SHCORE.DLL
IEFRAME.DLL
But I don't suppose that would help you massively. Weirdly, I have found IESHIMS.DLL and I can't see any reason why it is showing up as a problem.
 No Idea
Not even why TB would try to load those. Probably something else that depends on them. Sorry!
Looks like they're dependencies of other dll files that TB uses. I will run the profiler on dependency walker and also run process monitor and see if I can find anything there.
This is a real bummer though, my old computer died literally days ago and the surface is my replacement computer.
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