Than:
#1067 posted by metlslime on 2007/12/22 09:04:32
wait, are you bowing out becuase you're not ready and everyone else is, or because you're ready and nobody else is? Becuase if you're not ready AND nobody else is ready, then it sounds like you can stay in :)
Hmm
#1068 posted by than on 2007/12/22 12:48:44
well, I'm not sure anyone else is ready either. Haven't heard from Biff for AGES, despite him saying he was nearly at beta. There aren't exactly a lot of emails flying around between the rest of us either. I assume nobody is actually ready, but just think maybe it would be best if the actual mod stuff and maybe one or two maps were released and the pack was forgotten about with everyone free to release their maps as they pleased.
Of course, if everyone else is still up for it, then maybe it's a better idea to keep going and try releasing the pack when everyone is ready, or at least most of the maps are done.
Metlslime
#1069 posted by JPL on 2007/12/22 23:18:19
Without being sarcastic, I think the 3rd option is the good one... :P
Hmm...
#1070 posted by metlslime on 2007/12/23 08:24:57
so if the mod is ready and the maps aren't, why is that a good reason to cancel the pack? The maps may need the mod, but it's not like the mod needs the maps in order to be released.
Metslime
#1071 posted by JPL on 2007/12/23 09:28:27
... Yes, I fully agree on that point, the mod should be release, and then the pack "revitalized"... if it has ever been alive... though...
I guess Quoth2 owners have thier idea BTW...
JPL
#1072 posted by Zwiffle on 2007/12/25 16:44:29
1072 posts. That's kind of alive, yeah?
"aliveness"
#1073 posted by JPL on 2007/12/25 17:04:29
Having 1072 posts doesn't mean Base Pack is alive IMHO... It means some people have some interest to post there... but concerning the pack itself, "aliveness" is not a certainty.
Let's see what will happen after Quoth2... :P
Still Alive
#1074 posted by Kell on 2008/01/01 14:18:06
Apart from a few sounds we need to scrounge together, all of the quoth pak1 content is done.
All we have to do now is finish writing up the tutorial and last testing. There are currently no bugs left to fix :) We'll probably send a release candidate to what's left of the base pack mappers first, just in case. Then we'll release proper.
Give us a week or two.
In the meantime, here are some screenshots of the next map in the Dimension Of The Doomed remake. It's finished and will be included in the pak1 to follow on from e1m1quoth. I'll post these in the screenshots thread too.
http://kell.leveldesign.org/screenshots/ss-e1m2quoth-rose.jpg
http://kell.leveldesign.org/screenshots/ss-e1m2quoth-ya.jpg
http://kell.leveldesign.org/screenshots/ss-e1m2quoth-sk.jpg
http://kell.leveldesign.org/screenshots/ss-e1m2quoth-beams.jpg
And see also my Q1SP release today, I Pity Thee Not.
That should keep you going for now.
And Kicking...
#1075 posted by madfox on 2008/01/01 16:22:48
Great work, Kell!
Good to hear something from the front!
I still have this far concern about the BaseStart.map
As it is a map without warnings and leaks, and offers start parts to four participants I still feel it is a good thing.
http://members.home.nl/gimli/base.jpg
So if there is hope, there is life!
Here's the bsp, so if anyone has an id or wants to check it out...
http://members.home.nl/gimli/basestart.rar
it's only a beta stage, so you can call me a bas(e)start!
Happy Newyear all!
#1076 posted by JneeraZ on 2008/01/01 16:38:31
Those shots are nice! I like the idea of remix'd id originals.
#1077 posted by Trinca on 2008/01/01 16:53:26
i still got one map with quoth2 but i dont tuch it something like 6 month... but is maby 80% made more 1 month of work... let�s see what happend here... i�m making a Maya map... if the pack still going i will put Maya in standby and finish the quoth2 one.
Kell
#1078 posted by JPL on 2008/01/01 21:48:01
It is a very good news :D ... and as I'm working on a new Base map project (far to be finished... 50% ready only..) I will use Quoth2 for sure...
I will look forward to Quoth2 release with a lot of interest ;)
Im Too Lazy To Read...
#1079 posted by DaZ on 2008/03/06 13:22:57
Whats the status of this pack? :)
Hmmm
#1080 posted by Preach on 2008/03/06 13:46:19
To be honest, I'm not even sure who is in charge of the base pack, and I've been doing quoth2 coding for the past 6 months. I'm sure if the pack was ready to go they would have told me though, because quoth2 is done and if any maps/packs were only waiting on it we'd release. As it is, people said they want full documentation available for quoth2 before we put it out, so there's no reason to release before the write-up is complete.
Preach / DaZ
#1081 posted by JPL on 2008/03/06 14:33:32
AFAIK, Kell is polishing Quoth2 manual, and maybe some map examples, distrans has a map in beta test (still pending due to Quoth2 not deliverd...), and maybe some other people (like me) are waiting patiently for Quoth2 release before using it officially...
Maybe Base Pack will be revitalized after Quoth2 release, and will rebirth from its ashes after that... who knows ?
And actually, there is no official owner of this "project" indeed.... anybody interested ?
Maybe We Should Start A New Thread?
#1082 posted by RickyT33 on 2008/03/06 14:37:13
Call it, er, what would you call it?
I wasn't even anywhere near a computer other than for the purpose of mixing music 'till about may last year.
I have a weird Base Map which I will probably be able to get sorted fairly soon. Like 1-2 weeks (heh, i guess lots have people have been caught with their trousers down over saying that before)
So why dont we re-co-ordinate something?
Hell, how many emails are still flying around to do with this thing?
Surely we need someone to tally up all of the content and organise the maps into a sequence, then playtest-as-we-go until its ready?
Or something like that?
Or maybe I'm just too impatient to get anything done?
Dont Matter Weather Its Quoth1, Quoth2 Or Id1
#1083 posted by RickyT33 on 2008/03/06 14:39:44
cause they'll all run under Quoth2 when it comes out, wont they?
Er, Fuck, #1082/3 Crossed In The Post With #1084
#1084 posted by RickyT33 on 2008/03/06 15:28:28
Still think we should draw a line.
I'm interested.
My maps too weird anyway.
I was thinking of doing something with those base texes which Than made, from Guncotton.
I'll do my map finished, Quoth1, then start a new for Quoth2.
Then I might do a different-realm map.
Nobody In Charge?
#1085 posted by Preach on 2008/03/06 17:13:29
That kinda explains a lot really...
OK I Will Take Leadership
#1086 posted by Spirit on 2008/03/06 19:23:08
Scrap those files, base maps suck donkey balls.
#1087 posted by anonymous user on 2008/03/06 20:33:32
what is Base Pack? lol a mith?
Egypt Pack!
#1088 posted by ijed on 2008/03/06 21:04:04
Coincidince
#1089 posted by Zwiffle on 2008/03/06 21:15:06
I may be able to finish this project for an Egypt pack. Stop hacking my computer.
Egypt Is The Fucking Worst Theme For Any Game Ever
#1090 posted by czg on 2008/03/06 21:19:26
Also when do I get my dues for this bet I won about the base pack never being finished?
Egypt
#1091 posted by Zwiffle on 2008/03/06 23:54:28
Isn't the fucking worst theme for any game ever.
CZG is, because no matter how big the grid is, it isn't big enough!
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