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The Essence Of Quake?
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Keep at it otp. 
[Kona] 
No one hates RMQ really, its just some people are easily offended. 
 
Actually some people just like to troll. The reasons are often very obvious, too - personal beef. 
I Keep Thinking Of Primus 
As our official response. That song off the Brown Album about shaking hands... 
Experimentation Involves Hits And Misses 
I see nice big truckloads of ideas that get tested in Remake Quake.

Some of them don't work. A couple I don't personally like. These are small in the body of work.

The first demo was rather unrefined. The second one far more so. This latest one was rather on the mark, minus small complaints.

As a non-commercial work with finite time and resources, I think the sheer amount of goodness packed in each successive refinement is rather remarkable.

Plus, one of the cool things is a true expansion of the Quake engine and the map compile tools in a way that ensures that the modifications get road tested.

There might be 15 true expanded capabilities (IQM model support, verts limit expansion, rotation, etc.) in the tools alone. And maybe 30-45 in-game uses of previously theoretical QuakeC modifications. 
 
Hell I'm just happy to get remade Quake levels. You could fill it with all the standard weapons and monsters and effects and I'd be happy. 
 
I cant help but notice that *other* thread is horrible, essentially fuelling the animosity. Its sad to see both sides got dragged into it. 
But ... 
look how much more civil the current incarnation of the tedious beef thread is as a result.

New thread: more of a vocal improvement and philosophical discussion, even if biased. There is nothing wrong with bias or deeply held positions, questioning the goals of project, strong critiques and rebukes, etc.

Old thread: baboons throwing whatever baboons throw. That other thread didn't have much of that, it had lower ape behavior.

The debate of what is the "Essence of Quake" is quite relevant and a meaningful discussion. 
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