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New Q1SP: "Dry Sorrow" By Tronyn
Tronyn has released a new map, a small Egyptian/industrial Q1SP based on an old DM map.

Screenshots: 1 2
Download map: here (2.8 MB)
Drake mod (required): here. (16.3 MB)

Tronyn says:
If you play this map, I'd recommend going through the first door you encounter in the map the first time it opens, since that will be the only time it does (thanks to Spirit for pointing out this large flaw). Thankfully if you get trapped and have to hit kill you'll be no worse off given that the door is right by the spawnspot.

I guess I could have addressed this and delayed the release more, but not releasing anything at all during 2010 pissed me off, and this release is not much that said. PM is on hiatus at the moment and I've decided to finish the maps I have with the resources I have. This one map is only the first of several which will appear in the next month or two using this mod.
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Re: Shamblers Behind The Fence 
the thing is that for me, and i guess most players? the first instinct is to kill them.

i mean, a real person faced by a giant monster like that would run away and only kill it when necessary, but as a player, you make a beeline for any monster you see.

it's like this: http://www.shamusyoung.com/twentysidedtale/?p=1289 
Yeah 
To add to that, I went after them mostly because on my first run through I couldn't find any way to progress, having failed to distinguish the door which opens from all the locked ones that I tried. Even though I was woefully underequipped, I assumed killing them was the way to get a door to unlock.

Which is a shame, because the map it self is really well constructed and aside from from that the combats were all reasonable to easy - even given that you were learning the altered weapons as you went. 
I Just Kept Going 
totally ignored em! I figured that, being a Tronyn map, I'd end up with a lightning gun or whatever eventually 
 
With Aguirre's helps, I've fixed the first door of Dry Sorrow so that it works multiple times now.

http://www.quaketastic.com/upload/files/single_player/maps/Dry_Sorrow_Fix.rar 
 
Ahh, the annoying door issue, good to see it was fixed.
Played this map I think about 3 weeks ago. Really hectic, was too scared to try it on nightmare skill though haha 
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