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Posted by sock on 2014/06/14 20:28:13 |
Map Jamming is about creating maps of any size or detail level over a two week period using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.
Deadline - 29th June 2014
Theme - Honey inspired map with plenty of platform / train setups Guidelines for Map JamTexture WAD files
UPDATE July 7th: Pack is released!
FINAL Honey Jam Map Pack - Download, Readme, Screenshots, 12 Authors - Arrrcee, digs, doomer, ericw, fifth, ionous/mfx, mechtech, otp, rickyt23, scampie, skacky, sock |
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 Something Broke
#80 posted by - on 2014/06/23 11:49:08
#81 posted by sock on 2014/06/23 14:46:56
All of them seem to be based mainly on honey.bsp
The start map will be based on the village/start map with various archways for skill select and houses for each map sent. I got the impression that the saint/honey maps shared common architectural features so its fine if everyone uses the brick theme.
@skacky, awesome as always! I plan to add a small map for the pack, but no screenshots from me until after the end date.
@ionous, stop adding a couple of days before the end date, seal it, add lighting and create an exit portal. The maps do not need to have perfect ending, just a way back to start map.
@scampie, looking good, love the broken stuff! :D
I've been incredibly lazy, between playing games on the steam sale and recently playing a very hardcore session on heretic 2 (awesome game is awesome). I'm not much closer to finishing my map now than I was when I first posted.
I guess I'm going to have to crack on with the map in the next few days I have off.
#83 posted by skacky on 2014/06/23 20:55:54
A lot can be achieved until the deadline, everything I posted was made during a week.
#84 posted by ericw on 2014/06/23 21:08:45
I'm progressing slowly too, but on the positive side, learning trenchbroom :)
http://www.quaketastic.com/files/screen_shots/ericw_wip3.png
 #83
Said the guy who's worked on more games than I despite being younger!
 Attempting To Crank One Out
#86 posted by RickyT33 on 2014/06/23 22:44:34
 (well That Killed The Conversation Lol)
#87 posted by RickyT33 on 2014/06/24 14:06:25
 Screenshots Ricky
#88 posted by nitin on 2014/06/24 14:35:44
otherwise no one believes you!
 You Do Know What You're Asking For Nitin?
#89 posted by ijed on 2014/06/24 14:39:41
 Urban Dictionary
#90 posted by ijed on 2014/06/24 14:41:52
http://www.urbandictionary.com/define.php?term=Cranking+one+out
Has saved me many times. For example one suggestion I had for the name of a game was 'Taint of Doom' at least until my North American colleagues pointed out what taint can be taken to mean.
#91 posted by sock on 2014/06/24 14:48:09
@fifth, I think you are over thinking/worrying about this, just create what you can, seal it, light it and add an exit trigger. There is no pressure to make a complete map, just do what you can in the time frame setup for the map jam.
@ericw, try compiling what you go so far, it will motivate you more once you see it all lit and working in game. Don't fall into the trap of detailing and trying to make some epic editor only map.
@RickyT23, wow! post a screenshot! :)
 Ijed
#92 posted by nitin on 2014/06/24 15:40:18
no screenie, no belief :)
 L.O.L.
#93 posted by RickyT33 on 2014/06/24 17:17:15
Haha! No - I didn't mean that! I mean I'm attempting to create a map. Im still blocking out, so no screenies until it's sealed/lit.
But yeah - something is taking shape :P
#94 posted by Lunaran on 2014/06/24 18:05:04
by the time this jam is toast we should have a nice spread of maps to make everyone else jelly
as long as spirit preserves them on quaddicted
i hate myself
 Still Working On It...
 KEEP GOING!
#97 posted by Breezeep_ on 2014/06/25 04:16:46
#98 posted by digs on 2014/06/25 15:53:46
 Looking Good Everyone
#99 posted by skacky on 2014/06/25 17:20:15
My map is finished as far as brushwork goes. All I need to do now is setup the final fight, clip some stuff and add the exit trigger. Should be done in two hours.
 I Demand A Screenshot From Sock
#100 posted by Drew on 2014/06/25 23:34:21
in order to (de)motivate everyone else!
 Deliver A Screenie For Us, Lord Sock.
#101 posted by Breezeep_ on 2014/06/26 00:27:05
 Yes
#102 posted by quakis on 2014/06/26 00:50:29
Please hang up another odd pair of your cottony goodness on the line for our beaming rays of sunshine to admire your varied and pretty patterns~ B)
 One Quake To Rule Them All !
#103 posted by Barnak on 2014/06/26 03:15:59
Come one guys, make me proud of a Quake1 player after all these years of awesome Quakeness !
I recently purchased a 5$ game with a few common features with Quake1 (portals, moving pads, "keys" to open some doors, ...) : Qbeh-1. It's nicely looking, but overall it sucks compared to good'old Quake1 !
GEEZ ! EVEN IN FUCKIN' 2014 !? WTF !
#104 posted by JneeraZ on 2014/06/26 12:19:49
It wouldn't have anything to do with you being 18 years younger when Quake came out and having never seen anything like it previously, would it? :) You always remember your first...
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