There Use To Be
#101 posted by
HeadThump on 2006/05/21 23:29:07
a very thorough tutorial in five parts on a site called QuakeC Extreme (or Xtreme) on getting an original model in Quake, but that site is no longer up and running. It may be worth it to check through the archive site AquiRe has listed in a post a few days ago.
As for modeling, the Wings3d reference manual (not nearly as dry as it sounds) has excellent explanations for the theory and practice of subdivisional modeling.
Mild QExpo News
#102 posted by scar3crow on 2006/06/10 16:47:05
Just a small bump to inform that the PHP for QExpo06 has passed the 90% mark in completion, and the website is being worked on. Also the space for QExpo on the domain has been improved, and quakeexpo.com has been registered by Echon. It currently points to the 2005 expo.
The other day than poked me online asking about the filr submission method, after conferring with SantaClaws, who is in charge of the PHP, it will be form based, not ftp.
Good To Hear Some QExpo News!
#103 posted by
than on 2006/06/11 20:56:30
It seemed a bit quiet lately, so that's why I was asking you about it.
Anyway, have any events been decided yet? What are the likely speed- events?
Mappingwise, I fancy a turtlemap, 2xspeedmap sessions (1dm, 1sp?) and a final speedchainmap session, so there is something to look forward to after QExpo (well, there should be anyway, but something definite I mean ;)
Any news on servers for playing mods and maps etc?
Title!
#104 posted by scar3crow on 2006/06/13 11:19:58
Whenever you have any questions or suggestions than, feel free to drop me a line via chat or an email, I check both consistently.
Its been a bit quiet mostly cause my life has been busy as hell (thankfully classes end a little over a week before QExpo).
Events are up in the air, simply because I feel that is more of a community decision, not as in Ask Everyone, but I would like to have input from you and a few other mappers, as well as a few coders, and see what the general players want also. However despite the multiple invites for suggestions, I feel that I may just have to impose my own ideas for events upon QExpo with some moderation by those who wish to contribute (meaning at this rate things will get ran by Sajt, LordHavoc, FrikaC, SantaClaws and than depending on who I encounter online).
I do definitely want to see speedmapping and speedmodding (it would be interesting to see combinations of this... speedmodding mapper ents to be used in a speedmapping event, or speedmapping levels that modders have to code something around), and I will attempt to get in contact with some QW and NQ server admins regarding running QExpo mods and maps of some sort. However, I have an essay, 2 exams, and an experiment proposal due in the next 40 hours.