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New Q2SP Unit: Slight Mechanical Destruction
Hi all,

After a long time in the making, my latest mapping project has now been released. It's a large single-player unit for Quake 2, set a few months before the ill-fated Terran offensive against Stroggos.

The unit consists of six levels, and makes extensive use of custom content - especially the Oblivion texture set. The game DLL is based on a modified version of the Lazarus mod, which adds many new features to the original Quake 2 game.

DOWNLOAD

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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the last all-new Q2 release
Not anymore: there has been a few in the past months. 
KMQ2 Wineskin Wrapper On Mac 
I wanted to play Citadel recently. Regular MacOS Q2 doesn't allow this. I decided to put my hand under the hood and finally I installed a fully working KMQ2 in a wineskin wrapper using Porting Kit legacy on good ol' faithful Snow Leopard 10.6.8. I'm really not disappointed in having done this. Great engine, stable, flexible and all maxed out in the wrapper thing working like a charm. I just gave a short test-go SMD. It looks just perfectly running with no problem at all. That said, YamagiQ2 Win will probably work great in a wineskin too! Way to enjoy all additions of these great Q2 modern ports. 
File Updated 
I got the save system functional, and have updated the file at the link posted above. In addition to the Makefile for Linux users, the zip also now contains a compiled macOS game library. 
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