 Imo
#10118 posted by Jago on 2006/04/17 05:50:44
The 256 mb 7800 gtx should win.
 If Anyone Is Interested,
#10119 posted by necros on 2006/04/19 13:58:45
apparently you can play d3 in coop now. ^_^
http://www.d3opencoop.com/
 Yes
#10120 posted by on 2006/04/19 16:00:55
you have been able to play coop in Doom3 for a while now. LMS also has it, plus you can play ROE coop and Classic Doom coop via the LMS mod, which you can't presently do with opencoop
http://lms.d3files.com/
 Hmm Yeah
#10121 posted by necros on 2006/04/19 19:12:24
i realised that after posting that there have been coop mods for a while now... oh well. :P
#10122 posted by Trinca on 2006/04/20 06:35:44
ban doom3 :p shity game :(
 Well,
#10123 posted by HeadThump on 2006/04/20 08:27:50
pite you didn't like it, but at least you spelled shite correctly.
 Did
#10124 posted by bambuz on 2006/04/20 15:30:34
he mean hah doom3 :P shiny game :)?
 No
#10125 posted by on 2006/04/20 16:51:46
He meant, buy doom3 : excellent game :)
 Lol
#10126 posted by necros on 2006/04/20 17:03:20
 No
#10127 posted by R.P.G. on 2006/04/20 20:48:09
He meant, The Fly is a level from 1997 by Markus Klar.
 RPG:
#10128 posted by metlslime on 2006/04/21 00:37:14
That reminds me of a fly from 1997, I mean a level from 1997, called "The Fly" or something.
#10129 posted by Trinca on 2006/04/21 02:04:53
when i finaly learn to make something like mapping i will not quit quake for sure in next few years... at least untill i make a proper map!!!
 Someone...
#10130 posted by generic on 2006/04/21 07:29:28
should do a story on where Markus Klar is now.
Better yet, someone should do a story on where 1997 is now :)
 Hmmm
#10131 posted by on 2006/04/22 22:18:51
 Oh Oh Oh
#10132 posted by JPL on 2006/04/23 02:03:42
Nice in-game trailer!
 Drawing Program
#10133 posted by bambuz on 2006/04/24 18:10:50
basically, I want now to draw soft blobs or clouds or what you call them. Something with soft, additive brushes, which my current more of a pixel art drawing program is not geared towards.
I downloaded Gimp, but it sucks ass. You get banding really easily. And the borders on the brushes are always too hard. And everything just sucks. And is slow and sluggish because of the GTK API.
But I know it's possible, I did this kind of stuff back in 1998 in paint shop pro, so are there any free programs for this? I wouldn't want to haul my ass to another place to do it in photoshop.. and that seems overkill anyway.
 With Gimp
#10134 posted by HeadThump on 2006/04/24 19:16:30
Turn down the opacity when you are working with brushes. It defaults at a 100%, a third of that will soften the edges and prevent overlay banding. If you work with Gimp long enough you should be able to do anything you want with it.
I had to switch over because my CD copy of Photoshop 6 is several years old and finaly fubared and wont copy to disk now. But, Gimp isn't a bad alternative. It has a powerful scripting language, and though I like doing Actions directly from the interface, you accomplish the same in gimp with the console.
 Ahem...
#10135 posted by bal on 2006/04/24 23:30:48
Don't say a software sucks ass before you've learned how to use it. =)
If the borders of the brushes are too hard, lower the hardness... that simple. =)
If you want something additive, set your brush to multiply or some other blending mode.
You can pretty much do everything Photoshop does in Gimp (except for a few specific features).
There are other software that alow for more artsy looks, like Painter, or for free, stuff like the old version of OpenCanvas, or Artrage.
#10136 posted by megaman on 2006/04/25 03:15:14
the question isn't if it can be done (it could be done in paint), but how fast. and gimp sucks in that regard, at least for me. ui is unusable - try working on 5+ images on 1024 resolution, with lots of palettes open and you'll wish your self a nice photoshop. The only thing gimp is better at than ps is true HSV mode (which i haven't found in ps yet)
 What The Gimp REALLY Needs
#10137 posted by czg on 2006/04/25 03:34:59
Is to be able to dock palettes and all the other doodads onto the actual image window. Having free floating windows for every little shitlet is completely useless.
But of course the guys who make it are all like duuuh window management should be done by your window manager! (fart) Why should we have to fix what WINDOzE sucks at! and that's when I hate everyting that has to do with anything. Even MS Paint has a more user friendly UI, you bearded fatlumps.
 Czg
#10138 posted by bal on 2006/04/25 04:27:55
Pressing buttons on windows is silly, just learn all the shortcuts by heart and hide everything, yay!
Oh and yeah, Photoshop still owns Gimp.
 Ok
#10139 posted by bambuz on 2006/04/25 07:29:39
I was a bit angry and fed up last night, sorry for the initial hate. This is where I stand:
I lowered opacity. I created new brushes since the existing ones are pathetically small. I made some really fuzzy brushes.
I still can't get it to do stuff I want. I've mostly fiddled with the airbrush, brush and finger tools.
One problem is, if you keep the mouse button pressed, it only gives so much effect... you have to release and repress and voila - once you draw over your old stuff, it gets brighter. But you really have to release and press again. But if you do it this way, you get stupid discontinuous places where you released and re-pressed.
I remember paint shop pro had a tool which just added the color as long as I held the button pressed. In a nice smooth way, with medium speed so it was controllable. Then one could just move the mouse around.. if I wanted a more saturated spot, I let the tool stand there for a little longer. And then you could improve later, make the opposite effect with a dark brush.
I'm not sure, but I guess I want to have a gaussian brush that is additive and adds 1+1G+1 B per millisec at it's center and less in the peripheral areas.
But thanks for your help, I'll keep fiddling.
 To Demonstrate What I Want
#10140 posted by bambuz on 2006/04/25 07:48:05
Say, I want to draw on a black background a big grey ball that is lighter in the middle and darker at the edges, with one mouse press and moving the mouse around, lightening various areas and later lightening some of the already-lightened areas even more. Gimp only goes to a certain level (dependent on tool settings) and doesn't add anything beyond that even if I hold the mouse on the area for 5 minutes. So I get a uniform grey ball. With the brush tool, with the airbrush tool, if I set the tool action to anything.
 **adds
#10141 posted by bambuz on 2006/04/25 07:59:05
1R+1G+1B
 And
#10142 posted by bambuz on 2006/04/25 08:02:28
If I do it with multi-presses I get discrete levels... And if I put the opacity so that the levels are indiscernible, it would take like 20 passes/strokes which would be very tedious...
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