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News submissions: https://celephais.net/board/submit_news.php
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Hi 
JPL: i liked your map a lot, good atmosphere, and i think your previous map was even more atmospheric. :)
Hrimfaxi: thanks
Ankh: replied to your an email, and i changed the download link for you as you asked. 
Underworldfan 
I know, CDA was better visually than Event Horizon... However, it is not the same map style (i.e. medieval vs base) and I have to admit I'm more comfortable with medieval stuff: I'm maybe more inspired by medieval theme than other themes...
OTOH, I read the review you posted today on your website, and I found it very good. Also, I found very cool the fact you didn't mentionned explicitely CyberDemons existence: you let the surprise to new players, even if Doom reference is given, and I found it a good idea.
Anyway, thanks a lot for the review. 
Lunaran 
the best result I got was a cached site... looks pretty complete:

http://72.14.203.104/search?q=cache:YKZHENd6JoMJ:doom.wikicities.com/wiki/Doom_II_music+doom+midi+%22them+bones%22&hl=en&ct=clnk&cd=4&client=safari

if that doesn't work I got there by searching for 'doom midi "them bones"' on Google and it was the 4th result. 
This Mp3 Explains Something 
Bambuz 
Wow... first sounds like Metallica - Kill Them All 1st album... all my youth..... :) 
Quake Q Symbol .svg 
Anyone got the .svg of the Quake-Q? Moondrunk or Up2nogood made it. Please send to my email address 
DEAR GIBBIE 
Yes you can use the textures and yes you can have the crates. please be on the internet for more than six minutes a day and I'll gladly deliver them. 
Btw 
for anyone interested, this is the sound library that a lot of doom and quake sounds are from:
http://www.sound-ideas.com/

and incidentally, thanks for posting the links to the doom songs with their realworld sources. :) 
What's Up With Pq Web Hosting? 
my site url changed to necros.planetquake.gamespy.com (from planetquake.com/necros), and when i upload new files, i can't access them anymore, even though i can see them in my ftp client... what gives?

i've noticed other pq sites, like underworldfan's haven't had a changed url... anyone on pq know what's up? 
Necros 
I know that PQ is going through some unknown metamorphosis. I'm not sure if that's affected your site or not. Otherwise I have no ideas. 
Project Offset 
Is still really cool lookin, and sometime in the next week or so they should be posting a video of a dragon or something, so it it'll be damn awesome. Try to join the team while it's young! 
Necros 
Yeah, shit's all different now. I noticed a few weeks back and contacted Pappy-R; apparently they did a bit of auto-tweakage to hosted sites so they wouldn't be broken by the changes, but it wouldn't be a bad idea to look things over.

You can log into a new control panel thingie at:
http://r77.res.hosted.gamespy.com:8080/psoft/servlet/psoft.hsphere.CP
with your regular PQ login/pass and do stuff from there.

I haven't actually gotten around to messing with it yet, because (a) I'm lazy and (b) too much Real Life... 
Hm... 
couldn't even log in there. :\ 
Did You Try... 
login: necros
pw: your regular PQ/FTP pass?

If nothing else, just email someone. Pappy-R is usually really solid about getting back to me when I have some question or problem. 
Texturefaq.htm 
I re-uploaded texturefaq.htm, since it's my #1 not found file in my website stats. I'd lost it in the hard drive crash, but managed to find a google cache of it tonight.

http://www.celephais.net/stuff/texturefaq.htm

Images are broken, I'll fix it later. 
Texturefaq 
I have a copy of the original, which I saved as an .mht file (web page single file)long ago, complete with the 2 images if it's of any use to you, prolly not since you found a cached version, but just thought I would mention it. 
 
omg metlslime :) thks a lot didn�t know that!!! will try when i get home! 
Metlslime 
Would it be possible to create a link to this page in the main func_ page (if not yet done elsewhere) please ?

I think it would ne cool to have some links to any tutos about mapping/textures/etc... that could be used as technical support for Quake mapping basics.

What do you think ? 
Doom 3 FPS Problems 
I've recently purchased a Club3D 6600GT PCI-E 128mb video card and I having a weird FPS problem with Doom 3. No matter what settings I use, I seem to get ~55 fps on the first "timedemo demo1" run and ~60 fps on the second. I've tried:

1024x768 VS 800x600
high VS low quality settings
r_shadows 1 VS 0
vsync on VS off

I am using NVIDIA ForceWare drivers vesion 84.21 and my machine is an Opteron 144 at stock clock (1,8 Ghz), 2 x 512mb Kingston CL2.5 PC3200 in dual-channel and an AsRock 939Dual-SATA2 motherboard. All other games seem to run just fine, I can run UT2004 and NFS: MW at 1024x768 with everything maxed without a slowdown. What could be the cause of the Doom 3 issue? 
Jago 
there's 60fps cap in d3 games 
Not In Timedemo 
 
Texturefaq 
no name dude: yeah, if you could email me those 2 images, it would help.

JPL: it would be nice to have a website that had a bunch of mapping info and tutorials, but for now it seems silly to have a link to just one bit of that info without linking to any others.

And in general I don't want to have a "links page" on func becuase I don't want to have to decide who to link to or worry about people's feelings when I decide their page is not worth a link. 
Texturefaq 
It's on it's way. 
Metlslime... 
I think you could create a link page, and just wait for people to ask you to put them in the link list.. So no worry about people's feeling, and concerning the decision, as it is your website, I don't see any issue as you would like a certain quality about the related links...
It's up to you... 
No-name-dude: 
thanks. Image tags are now working again. 
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