 I Publish Betas Via Dropbox
If you have DB, can you give me the email address you use for it?
 Sure
#986 posted by ijed on 2013/04/23 17:24:01
 Ouch
#987 posted by ijed on 2013/04/23 18:10:31
Current version says it's a 15 hour d/l ;)
 Ok
#988 posted by ijed on 2013/04/23 18:25:17
Got it. Server burp.
 Alright
Sent you an invite, but I deleted all old betas just now, so the folder is empty ;-). I'll upload a new build later.
 This Editor
#990 posted by ijed on 2013/04/24 23:39:34
Is the business.
 Problem
#991 posted by mechtech on 2013/05/08 17:01:32
Sorry about not posting to the proper location.
If I use the texture named 1999
I get
"Malformed map file: expected token of type string, but found integer number at line 1249, column 67"
 Texture Names
#992 posted by ijed on 2013/05/08 17:16:50
Have to begin with a letter not a number - I think this is common to all textures.
 Interesting...
#993 posted by metlslime on 2013/05/08 21:55:25
I should add that to my texture faq.
 Do They?
Where's that writ? There is another bug in TB's map parser concerning texture names beginning with a curly brace. I could fix this one too while I'm at it, but only if all-digit texture names are valid. Someone should check the Quake source.
 Unnamed Textures
#995 posted by Baker on 2013/05/09 06:10:25
Aerowalk has an unnamed texture in the map somehow, if I recall correctly.
 "{" Texture
#996 posted by Baker on 2013/05/09 06:12:35
Is used by Remake Quake for "fence textures" (alpha masked where palette index 255 is transparent), just like Half-Life.
 Yes
But I would like to have a word with whoever had the idea to use a curly brace in the texture name.
 Hahaha
#998 posted by Baker on 2013/05/09 08:03:42
I understand.
 !!
Ahhh SW, you make me chuckle. ;)
 Uh
#1000 posted by ijed on 2013/05/09 13:48:46
It was 'us' - I name no names, collective responsibility.
 It Was MH
n/t
 Then 'you' Will Pay For This Atrocity ;-)
 Dunno Why
they chose on the curly brace, I mean they could have just used a key of "mask" like they did with alpha surely?
I have a nice idea for alpha masks for another map, I think they're all going to be speedmaps from now on btw (since I'm not longer unemployed)... saying that I'm trying to get my sp map sorted before monday, I have actually added a lot of extra stuff so if you downloaded the mp version of deck it will be worth downloading the sp ;)
 FifthElephant
#1004 posted by quaketree on 2013/05/10 05:38:27
I'm actually looking forward to seeing "Deck" in SP. I don't "Do" MP so seeing how you envisioning it to play out will be interesting.
 Same
#1005 posted by Drew on 2013/05/10 21:24:16
 Best Level Editor I Have Ever Used
#1006 posted by Schneiden on 2013/05/22 02:00:05
And I mean it, absolutely incredible. It really is.
 Really Have To Get Around To This
#1007 posted by Drew on 2013/05/22 07:13:20
Maybe will see if I can get it to run in June. To and kid will be out of town for a week s will have time to dork out like in ye olde days.
 To = Gf
#1008 posted by Drew on 2013/05/22 07:13:49
iPad
 Schneiden
Thanks, glad you like it.
Drew, go for it!
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