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Map Jam 5 : The Qonquer Map Jam
Map Jamming is about creating maps of any size or detail level over several weeks, using a certain theme and texture set. Check the readme file below for further details of what the Jam is about.

Any questions or comments, please post to this thread only.

UPDATE: Deadline extended to WEDNESDAY 8TH APRIL

Theme - Prisons of the underworld
Texture Wad - No texture wad this time. Interpret the theme however you wish! Browse the Quaddicted texture repository for wads : https://www.quaddicted.com/files/wads/

Note: Your entries have to be made for the Qonquer mod. This mod turns Quake into a survival arena with escalating waves of enemies. Download Qonquer from the link below. The Qonquer mod includes some new entities that enhance the arena design, please see the link below for details on these new entities. Due to the nature of arena designs, this map jam may be of particular interest to people with busy schedules or otherwise limited time due to the smaller scope.

Your arena must contain an interesting or unique twist. Use your own discretion as to what this could be.


Guidelines for Map Jam 5: https://www.dropbox.com/s/zwnekjqrag2glvs/MJ5Gudelines.txt?dl=0
Download Qonquer
( http://www.wantonhubris.com/qonquer/Qonquer.html )
Qonquer editing guide
( http://www.wantonhubris.com/qonquer/Editing.html )
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I made a cave already..

http://i.imgur.com/WaCsFwz.jpg

Hmmm, maybe i can merge it all into a map. 
 
It's in the underworld. Who's to say what a prison in the underworld looks like? Fuggit. 
Argh 
Dropbox hasn't uploaded my shit 
..didn't Know There Even Was A MapJam 4 ! 
 
Poor Map Jam 4 
it was never meant to be! 
Scampie 
What textures are you using in those two shots of yours? 
 
The base texture for the vines is 'maya2_9' from the Rogue expansion. The rock walls are 'rock18', I believe from Unreal originally, I use a version I modified that tiles vertically better than the original.

I then shopped that rock texture with the vines texture at a few different length variations. I also have a couple of the trims and wall stones from sock's Egyptian textures with vines over them which I'll use a little for the interior arenas.

When I do the hanging vines as brushes, I have a texture I hacked together that uses 'hedgerow1' from zendar with the green leaves of 'maya2_9'. Basically looks like the original 'maya2_9', except I replace the brown vines with dark green leaves, which looks nicer when made into standalone vines and such.

The rocks on the ground are 'ogro42', from one of Ogro's texture sets. The blue crystals are 'crys1_2' from Quake2. The green grass is 'jf2grass' by metlslime from Rubicon2.
 
DREADLINE LOOMING 
 
 
I know, I know. This weekend is mapjam from start to end. Going to have to wrap up what I have and submit, basically. 
Its All Good 
It seems I've become very lazy and slow, so this is a good kick in the arse to get me sharpened up again. 
 
"It seems I've become very lazy and slow"

Same... ugh, worst thing is that the deadline is on Easter and I have family get together to go to and steal my mappery time :_( 
Haha 
"I don't understand why you'd want to work on something that earns you no money instead of spending time with your family"

"Uhm..." 
 
Will probably try to finish off my map... not really spent a lot of time on it and I think the scale is slightly too big but ah well. 
You Know 
I was a bit of a dick setting the deadline to Easter. That totally slipped my mind when I initially set up the jam.

So, I am willing to give a 3 day grace period after the 5th for people who are busy this weekend.

If someone could update the main post with this info that would be <3

To be absolutely clear. ULTIMATE DEADLINE OF DOOM AND DEATH : **** WEDNESDAY 8TH APRIL ******* 
Thank Christ 
I can now slack off and do it on the last minute like I always planned. 
Daz 
You are a saint.

This does not, however, cancel out your being of a bellend, but the net total has gone up considerably. 
Yaay 
Now you have time to make a map too Daz! 
 
Hah, nice ... this weekend was shaping up to be a little ugly. :) Thanks DaZ... 
BUNCH Of FAIREIS 
 
Ok I Broke Qonquer 
Beware placing a golden backpack on top of a brush entity - with both doors and buttons it spams "Trying to Sprint to a non client" and is then apparently collected by the world leading to all sorts of hilarity.

I'm guessing this is because of the door touch functionality for the removal of keys. 
Protip 
A golden backpack is the established convention, but is not necessary to begin the game. 
Wow 
That's some subtle trolling! 
 
I started working on a little arena thing, but it took really long and then I realized it actually turned out to be Scampsp2, so I quit and deleted everything. Will probably also format the hdd just to be on the safe side.

No jam map from me - but hey, at least I tried, right? 
 
Sweet style in that shot, whatever it is and whatever becomes of it. 
 
FINISH THE MAP NEGKE 
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