#76 posted by
sock on 2014/01/28 12:51:14
The first void space HIPDM1 map was in the Quake expansion pack "Scourge of Armagon" in 1997 developed by Richard 'Levelord' Gray .
I am a bit disappointed that Daz does not know about
Levelord as he was the inspiration for many "popular" map styles.
#77 posted by
Lunaran on 2014/01/28 16:01:51
like maps with penises in them
#78 posted by
sock on 2014/01/28 16:26:17
@Lunaran, Yes Levelord did a crazy p0rn map called
Assault but this is not the sum total of his work. He also did the first black void map and the first Alice style, "small player in large world" map
behind Zee bookcase. These two styles alone inspired many community mappers to create their own versions in many different engines.
#80 posted by
negke on 2014/01/28 19:41:20
First you drop the classic "Ello Guys" intro, then you get a different voice, and now you even call yourself "Der0n WeeX" or somesuch? It's like I don't even know you anymore!
By the way, if you record on protocol 15 (where possible) or 10002, you can fix the intermission camera on demo playback with BJP's convdem tool.
Derp
#81 posted by
DaZ on 2014/01/28 22:57:33
hipdm1 epic fail :( I added an annotation to the video correcting that.
Yeah
what's up with the intro man? :P
#83 posted by
necros on 2014/01/28 23:05:08
you can call yourself whatever you like, but you need the "ello guyz" intro!
Needs 'ello Guys
#84 posted by
Kinn on 2014/01/28 23:41:24
otherwise you don't get my youtube moneys
Derpsouls...
fun watching you play Dark Souls... :)
Penis Devastated :(
#87 posted by
DaZ on 2014/02/15 22:51:41
Devasted Skill Levels
#91 posted by
sock on 2014/02/16 21:30:47
I remember long ago playing that map on Hard Skill and thinking it was brutal and unfair. The dual shambler spawn with no cover is just an easy example of where if you don't use the corner quickly and learn shambler dancing it can go wrong quickly.
What I did like about that level was the end battle and how the monsters came in from wind tunnels on the side, umm now that looks familiar! :P
Also WTF mapping project are you working on!?! :P
Also WTF mapping project are you working on!?! :P
Funny you should ask that, of all people.
Its A HL2 Map
#93 posted by
DaZ on 2014/02/16 23:46:08
cue groans and sarcastic remarks ;)
#94 posted by
Lunaran on 2014/02/17 04:25:51
Something that stood out to me as good layout that you didn't mention: the first two-button progression block also has a symmetrical set of doors associated with it, so no matter which button you hit last, you're right next to one of the doors when they both open.
You also didn't explain "Westwoo00o0oo0000oo0od!" (because viewers really want to know about obscure #terrafusion jokes).
Ha
#95 posted by
DaZ on 2014/02/17 04:44:56
I had no idea what that westwood thing was all about. Scampie explained it in the comments :)
#96 posted by
mwh on 2014/02/17 07:53:07
I think Westwoo00o0oo0000oo0od is more of a "I listened to Radio 1 in the 90s" joke?
Debrisssss.
#97 posted by
Shambler on 2014/02/26 12:49:48
Derpbris!
Nice spawn/fiend kill in the final battle there. The final arena might be relatively easy but it still looks like fun pacing.
#98 posted by
Joel B on 2014/02/27 23:46:25
Hey, what was the map in the "B roll" Quake footage that you were playing during your recent status update? It looked familiar but I'm blanking on it.
DAZ, What Graphics Card Were You Runnning?
#100 posted by damage_inc on 2014/02/28 02:41:56
Just saw on your channel that you lost yours :(