Bat File Is Unnecessary
#76 posted by megaman on 2011/07/15 21:41:05
you can just double click on the jar icon.
readme, huh, never noticed :D
Java 6 Issue
#77 posted by peter tron on 2012/02/05 14:31:19
I can't run it.
I need Java 6, and I can't upgrade from 5.5 to 6 on my 10.5.8 PPC Mac. I would have buy 10.6 (Snow leopard) or above to be able to upgrade to 6.
Is there a previous version that ('Beta', maybe?) doesn't use Java 6, so I can use this tool?
After all, it was made to prevent newcomers from jumping off of cliffs due to the stress of the manual installation process.
I'm hoping there is a solution, somewhere..
BR.
Baz.
#78 posted by necros on 2012/02/05 17:39:42
https://gephi.org/users/install-java-6-mac-os-x-leopard/
i checked and my old leopard mac was using 1.5 too. this worked for me.
#79 posted by ericw on 2012/02/06 01:09:20
I think the problem is, the official apple java 6 was never released for powerpc.
you could try this: (the "32-bit OpenJDK 7 Beta 1 for Mac OS X 10.5 PowerPC" download?):
http://landonf.bikemonkey.org/static/soylatte/
btw, I was hacking at QuakeInjector a bit recently, and improving mac support. I got the build script set up to bundle the app like a normal mac application, added support for choosing the .app for your quake engine and having it find the executable, and storing preferences in ~/Library rather than the current directory.
here's a snapshot of the mac .app:
https://github.com/downloads/ericwa/QuakeInjector/Quake%20Injector.app.b52d4b059a7fd25fd0831e6c6929073d6d475e25.zip
my fork is at: https://github.com/ericwa/QuakeInjector/
#80 posted by peter tron on 2012/02/06 05:48:23
I have downloaded that app., but I am just not academic enough to understand how to get it installed. It involves using the terminal. I left a blog owner a msg, hopefully he'll get back to me to try and help me out. he seems to know what to do.
All I know is that apparently Java 7 can be installed on a 10.5 PPC Mac, I just don't know how.
Is there an older version of QI using Java 5?
BR.
Baz.
#81 posted by necros on 2012/02/07 01:48:19
does java 6 just not work at all on the ppc (non x86/x64 architecture) then?
sorry, i only got into macs after they swapped to x86/x64.
@ Necros:
#82 posted by peter tron on 2012/02/07 02:32:24
Apparently it can, but the fact that it is isn't common knowledge.
There is this download for PPC MAC OS X 10.5:
http://landonf.bikemonkey.org/static/soylatte/bsd-dist/openjdk7_darwin/openjdk7-macppc-2009-12-16-b4.tar.bz2
This should enable 10.5 PPC's to install Java 7.
Yeah,
#83 posted by ericw on 2012/02/07 08:14:18
from what I've read java 6 on ppc isn't available at all from apple - and not even for 32bit intel, either (core non-2 duo?) - so this soylatte was a community developed build to support these.
peter tron, here is a forum post I found that might help:
http://forums.macrumors.com/showpost.php?p=11547346&postcount=4
just replace the "/Users/Owners/desktop/soy/" with the path you extracted it to.
Also
#84 posted by ericw on 2012/02/07 08:16:30
quakeinjector definitely uses some java 6 stuff.. not sure how hard it would be to back-port to java 5. it would be nice if QuakeInjector ran on PPC macs out of the box, though.
What Java 6 Features
does it use, anyway?
SwingWorker
#86 posted by ericw on 2012/02/07 09:38:32
was one class I noticed.. not sure what else
Oh Apple
#87 posted by Spirit on 2012/02/07 09:51:15
You make everything so easy and convenient and computers a joy to use.
Spirit Calm Down
PPC has been superseded by Intel as a platform in 2006, that's six years ago and Apple is clearly getting out of the Java business anyway. Of course support ends at some point.
The Apple VM stuff has been donated to OpenJDK in 2010, and there still is no workable solution from them.
So, When Was Java 6 Released?
#89 posted by megaman on 2012/02/12 02:56:39
Java SE 6 (December 11, 2006)
I guess a few months of support would really be asking too much! :-)
What's Your Point?
Existing Maps/command Line Question
#91 posted by peter tron on 2012/03/06 14:52:29
i now run a windows machine with java 6, so the qi works, cheers guv!
1) i read in an earlier page that qi runs well with 'existing maps'.
how do i get qi to open a previously installed map/mod that it it didn't install itself?
2) obviously qi gives sufficient command lines to the engine of choice, or it would ask the user to manually type it in all the time.
with hat in mind, i was wondering how i would i would customise qi, so it would remeber max_edicts & heapsize commands?
i know, there is a command line box in qi to input this, but is there a way to store/memorize these commands, so even if i loaded up a different map them went back to the previous one, it would recall the heapsize, edicts stuff?
Retarded Spelling..
#92 posted by peter tron on 2012/03/06 14:53:53
Ah..
about 2):
would i just put heapsize & max_edicts commands in an autoexec file?
#94 posted by Spirit on 2012/03/06 22:49:11
1) That "existing maps/mods" support only means maps/mods that you *could* install through the QI. You cannot manually add new things.
2) heapsize does not work in a autoexec.cfg. Generally things you use a dash - with do not work in config files. Only the + ones do. - are commandline parameters. With + you can pass commands and variables to the engine.
You could set those two in the main configuration box, won't hurt and you can just forget about it later. :)
I think for some releases we set those in the database too (that QI downloads on launch), not sure though to be honest.
I See..
so i cannot make qi open a map/mod that i installed manually before downloading qi?
no worries, that's not really a problem as such..
so some maps/mods that are installed through qi have the necessary heapsize/zone/edicts commands automatically run?..cool..
so i'm assuming you won't know which ones do until they crash, and if they do, you know that you have to manually tap the relevant commands into the qi command config box?
is it normal to still have qs (my engine of choice with qi) spam the console with edicts/models/light maps warnings, even when you have input the right commands into the qi command config box?
i guess it doesn't matter if the game runs smoothly and doesn't crash!
Peter
#96 posted by negke on 2012/03/07 10:50:26
Unless otherwise stated, the maps at Quaddicted/Injector don't require fiddling around with heapsize and max_edicts. Those that do (should) automatically add the extra settings in QI. If you spot one that doesn't, please report it here.
Actually
#97 posted by negke on 2012/03/07 11:53:37
Maybe QI could or should automatically add -heapsize 32000 or 64000 if no custom value is set by the user or the map info. As a precaution for certain engines - for instance, Winquake only allocates 16 MB by default which is too little to run bigger levels.
#98 posted by Spirit on 2012/03/07 13:30:06
The problem with these parameters is that they are not required by some engines and more importantly that there is the difference between software and GL engines (-heapsize vs -mem or even -winmem?). I don't really want to get into that hole any deeper.
#99 posted by negke on 2012/03/07 14:17:53
I think heapsize works everywhere? It certainly does in Winquake. In engines that don't require heapsize customization the command is simply ignored.
Zerstorer/qi Issue?
#100 posted by peter tron on 2012/03/07 17:41:51
i installed this with qi successfully, but upon trying to play, it just takes me straight to the main quake start map.
it's not horrendously problematic, as i can just type game zer in the console, and that takes me to the zerstorer start map.
i just thought you might like to know that the full launch command doesn't appear to be initiated by the qi.
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