...but...
...I'd be glad to prove my ineptitude on the Lost Chapters maps....
#77 posted by Kell on 2005/04/11 06:55:56
Update: there are some 'additional' elements being incorporated into the progs that I have managed so far to make a bit of a hash of, but I'm making progress slowly and steadily - code is not as obvious to me as creating purdy pikchoors. The moral of the story? Never send a goth to do a geek's job :P
Anyway, here are some screenshots from the completed maps. I won't tell you who the respective authors are: you'll just have to guess...
http://kell.spawnpoint.org/chapters/ss-chapters-1.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-2.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-3.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-4.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-5.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-6.jpg
So
#78 posted by Vondur on 2005/04/11 07:01:33
WHEN?
at least approximantely?
The Librarian
Hahahahahaha, rather like the chimp, except he talks :D
Kell
#80 posted by R.P.G. on 2005/04/11 10:48:38
Cheers for the shots and the update. I hope things smooth out a bit for you.
#81 posted by Trinca on 2005/04/11 11:03:41
can wait to see play it!!!
damn, no edit button, I meant Orangutang, not chimp.
#83 posted by Kell on 2005/04/11 13:36:46
Ook
vondur,
"when its done!"
:P
screenshots looks good. [make sure the gameplay is BETTER than contract revoked] :P
But
#85 posted by HeadThump on 2005/04/11 18:50:23
The moral of the story? Never send a goth to do a geek's job :P
That Goth has a great sense of humor.
Kell Is Great
...anyway! all praise to him!
.wad Policy?
#87 posted by Entar on 2005/04/12 20:11:38
I was thinking about starting a new topic, but I saw this one and figured it was as good as any (and it saves a new topic).
Anyway: I emailed Kell a while back but never got a response. I was just wondering what his policy was on other people using his .wad files and skyboxes. I wanted to use some of them for a standalone DM project I'm doing with Quake.
BTW - The levels are pretty great! :)
EDIT
#88 posted by Entar on 2005/04/12 20:12:38
Drat that lack of edit button.
Anyway, I just wanted to say that I'd be making maps with the .wad files, but possibly using replacement textures (hi-res, tga or pcx).
Entar
#89 posted by Vondur on 2005/04/12 22:51:20
you can use any wad files found on the net w/o any limitation and w/o mailing author etc.
as for the hi res textures, please for quake's sake do not use them.....
Vondur:
#90 posted by - on 2005/04/12 23:45:01
you can use any wad files found on the net w/o any limitation and w/o mailing author etc.
That was quite possibly the most retarded thing I've ever heard you say.
From what it sounds like, Entar is making an engine mod and full on game code change, meaning it's no longer 'Quake', and is instead something new and differant... perhaps Kell doesn't want his work associated with that.
If there's no readme with the wad or nothing about it's use is specified, it's always best to try and get in contact with the original author beforehand.
Scampie
#91 posted by Vondur on 2005/04/13 01:29:01
well under 'w/o any limitation' i meant just usage of the wad, possibility to edit it etc. maybe that was too wide statement, i agree. of course, any respected programmer/designer will read corresponting txt file and do what's said there, i.e. giving credits etc.
as for the mailing author, well, if there'are special conditions stated in the readme mailing is required of course.
i said that meaning all that conditions, i just lazily thought that entar realizes all that as only truth. of course i constantly keep forgetting that there are a lot of newbies around who don't understand such things ;)
so from your arrogant pov it sounded retarded, but from my pov it was rather advanced and short statement meaning i speak with the person who understand all that netiquette or how u call it ;)
bleh, i hate typing so much....
I Promiss Vondur!
#92 posted by Trinca on 2005/04/13 02:18:56
I will play i fteqw :) with no textures...eheheh
Oops... Found It
#93 posted by Entar on 2005/04/13 08:20:33
Found the .html file - it's got distribution information in there.
"If you release a map containing any of these textures, I would appreciate a credit."
Will do.
Woot
#94 posted by Vondur on 2005/04/20 02:51:12
i just don't want to let this thread to sink in the sands of time....
/me still prays for kellnecros creature to give birth soon
:p
#95 posted by Trinca on 2005/04/20 03:10:57
i�m unger for some Drole... :)
#96 posted by Kell on 2005/04/20 06:32:59
Almost had a late submission yesterday, but it didn't happen. Pity :(
*Kell continues making teh mess of teh start map...
Phew
#97 posted by Vondur on 2005/04/20 07:00:30
kell is alive afterall :)
/me looks to the future with hope
Yay
#98 posted by Zwiffle on 2005/04/20 11:55:40
Hurry hurry hurry I need me some fine quality Quakeage, plz.
Regarding Time Table...
#99 posted by ionous on 2005/04/20 19:31:35
How long until you finish the start map ( roughly ) and are able to package a finished product?
Seven Days
#100 posted by czg on 2005/04/20 23:50:11
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