#1 posted by
topher on 2017/01/24 14:58:48
you forgot chaos gate.
that thing is perfect. well, no it's not. but it's how a w40k should be.
i want a new chaos gate. with the success of xcom2 perhaps it can happen
#2 posted by
khreathor on 2017/01/24 17:47:24
Yeah I Didn't Put In Super Extra Old Old Skool Stuff.
#3 posted by
Shambler on 2017/01/24 17:54:31
Also Worth Reposting This:
#4 posted by
Shambler on 2017/01/24 18:02:06
#5 posted by
topher on 2017/01/24 18:09:28
well
of this i have played
dawn of war: really good fps. the bolters feel like machine guns, not like mini rocket-launchers. there are some other things. but overall, good rts. i didn't play much multiplayer.
space marine. fun ride. nothing mind blowing, but it's fun. besides, this is the only game of the genre (third person shooter) that i played to the end.
chaos gate. i replayed this in 2015. it feels dated, but i really like this one. it would be really cool a new w40k game in this style. others game are fine, but this is what i want. or a mod for xcom2, but that will get shut down by gw lawyers. damn
Played Quite A Bit Of Mordheim Recently.
#6 posted by
Shambler on 2017/01/25 11:19:21
It's interesting stuff. Not exactly a relaxing game but I'm doing okay so far. Only failed one mission, the first story mission, because the difficulty suddenly jumped from just fighting the enemy team to fighting the enemy team plus:
Being outnumbered.
The enemy getting reinforcements later on.
The enemy having a fucking Impressive when you don't. That you have to kill.
Having to keep an extra unit alive who is no more survivable than the rest.
The mission not telling you that you have to collect and place the fucking explosive barrels as well as finding them.
Etc etc.
Anyway the game functionality is pretty cool with the movement circles and initiative ranking.
The main thing that frustrates me is the illogically large "action-blocking" circle of your own units at all times. I can understand in combat each unit would need space around them, but not being able to collect some Warpstone or jump off a ledge because a teammate is within 2m of it is a bit fucking daft. Pretty much every mission I have a carefully laid plan thrown off balance because of this. The game is pretty damn pixel splitting about movement and gaps and stuff.
The number of stats flying around is a bit distracting. It would be nice to be able to minimise these a bit.
I seem to be picking up a LOT of items I can't equip, hammers, bracers, guns, is that right??
Heh.
#7 posted by
Shambler on 2017/01/26 12:51:46
Actually bought a DLC character for it - Poison Wind Globadier aka GAS BRO. Loving his style.
Come On Daz Get Ur Arse Involved.
#9 posted by
Shambler on 2017/01/30 17:22:36
Faaaaaaaart
#10 posted by
DaZ on 2017/01/30 21:18:00
I might buy Necromunda if it's good.
Participation medal please!