Why Not...
add in your custom textures from backstein? they would fit beautifully with this theme! :)
How Much....
#2 posted by
Shambler on 2014/06/14 22:25:57
....flouncing will this involve? Bonus points for anyone who withdraws their otherwise excellent map at the last minute :P
P.S. Great idea, good luck all, looking forward to seeing any maps that come out of this.
I Already Crossed The Rubicon
#3 posted by
mfx on 2014/06/14 23:10:32
sorry Sock, would have loved to participate.
That�s one of my favorite themes actually and obviously:)
..but i�m full of joy, thinking of another mappack!!
Good luck!
#4 posted by
sock on 2014/06/14 23:30:33
@Fifth, yeah why not, just go ahead and use the wad pack from backstein, it should be compatible.
@Shambler, this time will be different, I am in charge of the final pack!
@mfx, your lose man! The first ever Quake Map Jam and you are missing out! Rubicon, blah that is sooooo last year! ;)
If anyone is interested please post, the more the merrier and there is no limit (well within reason) to how many (small or large) maps you want to submit. This is about creating content and having fun!
I'm Interested!
#6 posted by
ericw on 2014/06/15 00:22:58
Cool idea. the timeframe is a bit daunting because I haven't finished a map in a long time, but this will be motivation to (even if it's a small map)!
Messing With Brushes.
Here's what I have thus far. I would love to do some linked chains but I have a feeling that I wont be able to do them as nicely as CZG due to having to force integers.
https://www.dropbox.com/s/33db6rd8jd1mb88/honey1.jpg
#9 posted by
digs on 2014/06/15 04:21:08
How to call a map? jm1_digs?
I Don't Suppose It Matters
I think Sock is going to make a start map so he'll probably rename the file when he puts it in a .pak