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Q1SP: Skinny Norris
Another vertical map. The tallest Quake map ever made.

Originally started for the 768/Vertical competion last year though only recently completed, this map stays true to the rules of keeping all brushfaces and entities inside a base of 768*768 units with unlimited vertical height and without using player teleportation.

Most notable features are a somewhat unusual texture theme and the choice between two indepentent routes half-way through the map: puzzles or traps.
(Note: while the traps section is pretty straight forward, the puzzles section might, depending your secret-finding skill and patience, become frustrating easily. Be sure to read the hints in the text file!)

*** THIS MAP REQUIRES QUOTH AND A HIGH-LIMIT ENGINE ***

such as Fitzquake 0.85, Bengt Jardrup's enhanced GL/Win/Nehquake, or Darkplaces (more information in the text file).
I hope it's not too dark for anyone, but if it is, please increase the brightness with the corresponding slider in the options menu.

Screenshots:
http://negke.quaddicted.com/images/768a.jpg
http://negke.quaddicted.com/images/768b.jpg

Download:
http://negke.quaddicted.com/files/768_negke.zip
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Cheers! 
alas, i'll have to play it tomorrow T_T
can't wait! 
 
hmmm so i just got the gold key, and the only exit seems to be the windtunnel going up, but it won't let me jump up into it. is this a bug, or is there some other way?

wouldn't load in fitzquake 0.80 for me. i don't see any download link for 0.85. darkplaces was fine though. 
 
You have to press one of the buttons below (either puzzle piece or skull).

Fitzquake 0.85 hasn't been released yet. I posted it hoping it will "soon." 
Woohoo! 
Crashes Fitzquake with a Mod_FindName: NULL Name error

Won't load in AGLQuake with a PF_Precache_Sound: Overflow error 
 
Which AGLq version are you using? It works fine with 1.33. Don't forget to increase the heapsize. 
 
glad you release this negke hope i can get time to play this tonight...
AGL Quake never tryed this client... is like joequake stile or glquake? 
That's Aguirre's Engine? 
 
 
OPS :1 guess it is :) 
Looks Ace 
surely this is the most successful qexpo ever? 
 
negke - when i picked up the gold key, both those buttons became indented already, as if they'd both been pressed already. i can't repress them and i can't jump up the windtunnel. i guess i'll just noclip :)

ps. i got the same error as shambler in fitzquake. 
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