Humm
#1 posted by
bambuz on 2005/08/28 19:25:10
contains spoilers.
zwiffle - nice detaillery and breaking style from usual mold. Fiends don't work in such cramped places. Buttons didn't stand out - especially since i had no sound!
neg!ke - umm had some fancy brushes but was unplayable - stuttered for me and there was no way up?
drew - was nice, a bit too hard. the last shambler was too much and the ogres in the pit were bad too. But overall very much gameplay for "the money". I like this guy's style somehow. Lighting and decoration was missing.
ht - should have playtested his map. it was unplayable.
Thanks for the bunch, the maps were all very different!
Toggle/delay
#2 posted by
HeadThump on 2005/08/28 20:45:30
are borked on the platform -- hit the switch on the wall to bring the platform down (6 second delay) and then hit it again to raise it up. Don't expect fine tuned maps out of a speed map made in seventy minutes and generaly speaking, making assumptions is not a good idea either.
#3 posted by
bambuz on 2005/08/28 21:48:17
who's the one making assumptions here...
#4 posted by
Trinca on 2005/08/29 03:33:59
Drew map was the best...many monster�s to kill :)
zwiffle got great textures but the fiends in the holes dont work :)
ht brrr didn�t like much looks great at start but...stay there.
neg!ke hate the fucking vore that kill�s me wend i fought i was finishing the level :(
good work guys!
Zwiffle???
#5 posted by
generic on 2005/08/29 04:13:50
Did you not get sm102_generic? I submitted it to you on Friday via Gmail.
Ugh
#6 posted by
Zwiffle on 2005/08/29 08:06:40
Gmail likes to move responses to Emails to the very top and push older ones down, which makes it really tough to keep track of where my EMails are. :( Sorry I totally missed it, it was stuck somewhere between smqe2 and an Email RPG sent me. If you want I can put it in and reupload the pack today or just put it in next weekend's pack, up to you.
Again, totally sorry I missed it, it was really good.
You Can Blame Me
#7 posted by
R.P.G. on 2005/08/29 09:07:56
I took up Zwiffle's attention by e-mailing him about the true meaning of Christmas.
S'okay...
#8 posted by
generic on 2005/08/29 09:44:36
I forgive you (and R.P.G. too) of course :)
I was just feeling a little dissed because my map was left out of this pack and AguirRe didn't even mention me in his QExpo reviews (see the Speedmapping Thread) :(
You can just upload the map with next week's pack if you like. Thanks :)
Generic
#9 posted by
aguirRe on 2005/08/29 11:36:45
I usually only comment on SP maps that has any substantial gameplay. I'm sorry if you (or Entar) felt left out.
Thanks, AguirRE...
#10 posted by
generic on 2005/08/29 11:50:25
even though I'd love to hear what you have to say about the lighting and brushwork.