#1 posted by 
cosmaty on 2020/01/14 22:35:14
 
		I am impressed of beginning of new year for Quake :) 
	 
		
		
		#2 posted by 
cosmaty on 2020/01/14 23:47:48
 
		Very nice level. I played on hard, quite easy secrets (5/5), but still missed some of enemies (69/73). 
	 
		
		
		#3 posted by 
cosmaty on 2020/01/15 00:31:58
 
		Sorry for spam, but I came back and found some of "buddies" in nooks and crannies ;) Of course 73/73, and again great map! 
	 
		
		
Is 2020 The Year Of AD? 
 
		#4 posted by 
Barnak on 2020/01/15 01:31:54
 
		Cool map.
 
 Three AD maps in 2 days?  COOL! 
	 
		
		
Thanks For Posting This! 
 
		
		Sorry, I was trying to figure out how to post a news item but hadn't figured it out yet. 
	 
		
		
Nice! 
 
		#6 posted by 
Greenwood on 2020/01/16 11:57:46
 
		Played it on normal ...gameplay seemed well balanced. Nothing frustrated me one bit. Looks very good (great use of the cr8 texture wad, very nice brushwork & lighting). Found 3 out of 5 secrets, so I wouldn't say that they're all easy. 
 
 Probably my only wish would be that there was another floor/tier above to explore, because it looked really neat up there :) I also thought flipping the skybox was quite clever. Great job! I enjoyed it very much. 
	 
		
		
Appreciate The Playthrough 
 
		
		The texture set is speedy, but it's speedy bz and not cr8. I did try to put in more observation and exploration based secrets instead of obscure secrets.
 
 I'm glad you wanted a second floor. I really try to build a map that ends with you wanting more content.
 
 Flipping the skybox was entirely twitchy's idea so I can't take any credit for that.
 
 Thanks for playing and posting your feedback! 
	 
		
		
Cheers ! 
 
		#8 posted by 
here on 2020/01/17 09:07:49
 
		As I said on my tests great design and aesthetics, the ceiling is very rich of details, Secrets are too easy to find, but I respect the choice of the designer. Yes agree a second floor which cross the cliff/skybox hole could be awesome. As I said too I felt some SW vibes.
 The gameplay is well balanced. Hope it's a first part of a new episode :) 
	 
		
		
Short And Sweet 
 
		#9 posted by 
Orl on 2020/01/18 04:59:02
 
		Very nice job Beep. Good usage of the tech theme and gameplay. Can't say anything more other than a fine addition to AD.
 
 First run demo, hard skill: 
http://quaketastic.com/files/demos/orl_ad_beep1m1.rar  
	 
		
		
		#10 posted by 
Ankh on 2020/04/17 23:44:40
 
		Fun short level. Enemies kept me on my toes. A bit too much spawning monsters for my taste.
 Had some difficulty adapting to the AD monsters.
 Nice secrets too.
 I liked the sky.
 
 
http://www.quaketastic.com/files/demos/ad_beep1m1_ankh_demos.7z  
	 
		
		
Tnx 
 
		#11 posted by 
arkngt on 2020/11/16 17:17:12
 
		Excellent map. Loved everything about it - the looks, the lighting, the sounds, the skybox, the ambient music, the combat. On Nightmare the ammo was perfectly balanced as I killed the final boss with my very last grenade. Phew. Still two secrets to hunt down.