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New Q1SP: "Curse Of The Golden Skull Key" By Naitelveni
Poster [instead of screenshot]:

Map Download [also including poster]:
[Requires Quakespasm, not Fitzquake]

The map is an ID1 map and my first solo release. I was influenced by the original maps in quake. The diffuclty is very hard and at times punishing of mistakes. It takes me around 10-15 minutes to finish the map.

Build time was about 8 days with 2 days of bug fixes, balaning and tweaking. The poster took me 2 days. About, 10 hours of work.

THank you: Ionous and Khreathor for beta testing, Vondur for helping me with triggering. and the mapping help community here at func.

Thank you for playing, Good luck and have fun!

Edit: Screenies!
New Search Feature!
Since this feature may generate lots of discussion I figured i'd make a thread about it. You'll notice a new "search" link into the menu up top. Try it! And leave any questions, comments, or bug reports here.
New Q1SP: "Well Of Lost Souls" By MissBubbles
MissBubbles (author of "Unholy Ossuary") has released an Episode 4-themed map called "Well of Lost Souls".

QuakeOne forum post with screenshots

New Q1SP: SurveylLance ZtateMent
This map is brought to you by hexcalk, now with crazy advertisement ripoff statements such as "lightning gun not included" and much more! Well, yeah, something like that, but the map surveylLance ztateMent focuses on a detailed aesthetic built upon sock's tp-industrial texture wad, which was used in his concept map "The Bridge Crane". I put in over 1 month of effort into this novelty, and as a result (coupled with beta-testing), it's a marvel of interesting artworks.

Beside that, the gameplay gets harder than preceding hc maps. Ammo and health are now barely enough to catch up with the most intensity, though it's not too scarce. Enemy/monster encounters are more varied because the map is more dynamic than hc1, and thus the average amount of enemies you see per room is denser; some of it's tight-quarters, and some of it's otherwise. Also, the lighting got more varied and darker.

surveylLance comes in two flavors, one grey ceiling-oriented, and one yellow ceiling-oriented. By the way, I didn't take a screenshot of this level since it was too hard to do so with the still-visible corpses and hordes.


"I inaccurately denied that I did a screenshot, for that I did several of them for hc3.

I just took this one recently in response to your needs for the screenshot."

Screenshot link:

Quaketastic download:
surveylLance ztateMent yelow:
3 Remixed At ..::LvL
Been ages between updates at ..::LvL - but here we go.

Three remixed releases of two Q3A original maps. The Q3A original maps are Brimstone Abbey (q3dm8) and Powerstation 0218 (q3tourney1). The modified version are interestingly all worth checking out.

* Powerstation - Extended by sst13
* Powerstation CTF by sst13

Videos and panoramas for all.

Why such a long time between updates? Real life gets in the way some times.
New Q1SP "Unholy Ossuary" By MissBubbles
An Episode 3 themed map by QuakeOne User 'MissBubbles'

Screenshots: can be found on the QuakeOne thread

Download: it seems like the file has been updated a couple of times, but I think the latest download link is here from post #27 in that thread.

Note there is no readme file and it's not in a zip, and the filename is RuneWorld03.bsp.
New Q1SP: Der Wanderer Uber Dem Sauremeer
World renowned Hawaiian zoo-keeper, extreme-metal online DJ and power-plant technician (think Homer Simpson with urban camo shorts) IONOUS has released his first stand-alone Quake map:

"Small ID metal map. Quakespasm recommended."


New Q2SP Unit By Quakeulf
I know there are some Quake II fans around here.
This is a great 3 map unit. Quality stuff.

Screenshots & Download:
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