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New Q1SP: "Geophobia" By Than
I finished my remix of dm7. Now with added monsters!

http://www.quaddicted.com/filebase...

http://i.imgur.com/h5acK.jpg
http://i.imgur.com/O8EXs.jpg

p.s. thanks for uploading, Spirit!
50 Comments
Q3DM: Space Invaders N Junk
3 or 4 player FFA map made for the 20 brush competition over at Q3W, set in the wilds of space after the earth was shrunk and stolen by 80's arcade things or something. Bots are incredibly dumb, go find some friends.

2 giant curves make up the 'rainbow road', 2 curves for the planet, and then most of the other brushes are just randomly thrown around. glhf

screenshot

download

linseo41060blog
3 Comments
..::LvL - Big Break Is Over
Top pick for this round is clearly Terminatria by bst. A very nice release. Also in this update is the Threewave classic, q3wpak3. The others have some interesting things going on but also have some issues too.

* Terminatria by bst - DM, Team DM, Tourney, 2-6 players
* Threewave - q3wpak3 by Various - CTF, Map pack, Team Arena, 6-16 players
* JUL2c by Julek - CTF, Floater, 2-8 players
* Ruined city by UDARvEBALO - DM, 3-8 players
* Farkian by AiO.Wiz - DM, Tourney, 2-4 players
* Hell's Gate v2 by UDARvEBALO - DM, Tourney, 2-4 players

30 second videos for three of the maps, 360 degree panoramas for all.

You may have noticed a bit of a break between updates. During the break, 'tags' or 'keywords' for maps were added to the site, and this took a bit of time and work. You can search on keywords. This allows you for example to find all the maps for a certain 'player load' with 'railguns'.

Any registered member can edit the tags for a level so if you see something that needs fixing, you are more than welcome to help out.

..::LvL - http://lvlworld.com/
0 Comments
Q1SP: Dead Memories
IDBase Q1SP.

This was made in the last month as a way of breaking out of my own laziness. Enjoy. Post some Fitz/Quakespasm demos, I enjoy watching others play my work!

Screenshots:
http://imgur.com/a/5ieBq

Download:
http://www.quaketastic.com/upload/...
82 Comments
New Q1SP: "Honey" By CZG
http://www.quaketastic.com/upload/...
Someone might have to fix the url later or something? idk.

Here's a screenshot: http://i.imgur.com/CQtiV.jpg

Uhm, it's two maps, a start map, and some extra crap. Comes with its own progs and some stuff. Sources included. You can play the maps in any order, just go from the start map so you get the "story". Weapons don't carry over . (Vondur!!!!!)

Please play with fitzquake or quakespasm or something like that. These maps break lots of limits and also use fog quite heavily.

Hopefully it works as intended, if not, april fools, lol!

Editors Note: holy sex on a stick it's czg's map!!
117 Comments
Speedmapping Pack 167
Two single player maps by digs. Unthemed

Screenshots: 1, 2
Download: http://www.quaketastic.com/upload/...
30 Comments
Industrial Texture Pack
Now that I am finished with my Bridge Crane concept map I thought I would release the textures so all of you can go industrial nuts! I also released the PS 5.x source file, so if you want more stuff then you can create your own. The source file probably only works with the latest version of PS so don't moan at me if you can't load it!

Web page for texture packs:
http://www.simonoc.com/pages/mater...

The download files only have high resolution 1024x1024 textures and no Q3 shader file. I think by now most people understand how to create their own and will probably want to re-arrange the textures to suit their own projects anyway. If anyone does create a shader file and want to share, then post a link to this thread. I have posted on my website the size of the files, so don't be surprised if it takes a while to download them. I am sure my ISP is not going to be happy! :D

Here is some texture examples, more on my web page:
http://www.simonoc.com/images/mate...
http://www.simonoc.com/images/mate...
http://www.simonoc.com/images/mate...
http://www.simonoc.com/images/mate...

Screenshot of the Photoshop 5.x source file in use:
http://www.simonoc.com/images/mate...
49 Comments
TrenchBroom - A Modern Quake Editor For Mac OS X
Hi everyone,

after two years of work, I am releasing the first beta of my Quake editor for Mac OS X, TrenchBroom. It is the result of an experiment where I tried to find out how Quake editing would be like if you could do it directly in the engine - that is, in 3D only. Consequently, TrenchBroom has only one big 3D view and an inspector (which you can hide anytime).

Go to kristianduske.com/trenchbroom for a screenshot and downloads.

Some highlights:
- renders even large maps smoothly
- support brush and alias models in the 3D view
- create new entities by drag and drop
- create, move, rotate, and resize brushes with the mouse
- clip brushes using the smart 3 point clipping tool
- create new vertices by splitting edges and faces or merge two neighboring vertices
- move vertices, edge and faces without creating invalid geometry
- texture lock that also works for rotations
- prefabs
- brush groups
- builtin compilation tools (TxQBSP, MH's light version, Willem's vis version)
- autosave, since this is a beta and all

Thanks to Bengt Jardrup, MH and Willem for their compilers and to Gom Jabbar and Vigil and other #tf guys for feedback.

Okay, that's it for now. I hope there are some people who will find some use for this. I'd certainly appreciate it if you reported any bugs, problems or feedbacks to me either here or via email to kristian.duske@gmail.com.
168 Comments
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