#37 posted by Killes on 2016/06/13 20:12:04
sshhh children....
Now looks like ID took over Doom4 MP responsibilities...they gonna work to try and fix it AND let something like this quakewatch aberration take place ?
They've obv lost the plot
#38 posted by scar3crow on 2016/06/13 20:12:31
Indeed you don't, but if you use it the editing counters the impression, because it shows characters landing from lower spots on to higher spots (that have no path above them in the design).
Which Areas Are You Referring To?
#39 posted by Spirit on 2016/06/13 20:13:22
Garbage
#40 posted by Vela X-1 on 2016/06/13 20:34:06
Sorry gents but this looks like a total pile of garbage. I prefer my old school games and not playing a movie for a game. They can stick it where the sun don't shine.
#41 posted by scar3crow on 2016/06/13 20:59:33
When the girl nods at Ranger, turns left, and in the next shot drops down onto the bridge over the RA area. She was plainly moving to grab the attention of the charging guy, didn't immediately recognize him, and she did, but he was standing with Visor, then suddenly he is standing by himself, and charges across the bridge to her. There is no position above the bridge in Campgrounds for her to have dropped down from. Not recognizing the layout from the sequence they depicted, I assumed, because of the nature of the trailer, it was just sets to demo the characters, since it is looking to be a hero shooter.
At the beginning, when they showed the pillars, I actually briefly thought it was Furious Heights, but as other things didn't line up, I stopped looking for what map it could be and just looked at what they were showcasing with the characters.
I watched it again when a friend with insider info prodded me to do so, noting that it isn't random geometry, but an existing map. Once I started clicking around instead of looking at it in a sequence, I stopped trying to rectify the drop-down action with the bridge.
There Was A Map In The Trailer??
#42 posted by Shambler on 2016/06/13 22:07:14
I must have missed that. All I saw were bollox characters and weapons and nothing that signified anything of, errr, significance.
No Females In Quake Allowed
#43 posted by anonymous user on 2016/06/14 02:36:28
#44 posted by killpixel on 2016/06/14 02:54:02
Except for the shalrath and iron maiden because boobs.
#45 posted by scar3crow on 2016/06/14 06:35:41
And Mynx, Angel, Lucy, Daemia, Hunter, and Slash. But no others!
#46 posted by scar3crow on 2016/06/14 06:37:49
And Crash as well. Definitely no others allowed!
Crash should have had her own game after Q3A.
Why Has Nobody Noticed
that Ranger can now hadoken. Ryu is Ranger confirmed?
Oh Wait
was that a personal teleporter? because it sure looked like a hadoken.
Hunter Is The Best Character
#50 posted by skacky on 2016/06/14 09:03:41
#51 posted by anonymous user on 2016/06/14 11:26:21
Ratface Ranger or bust.
Slash is also good waifu material though.
Almbum with rest of pics (everyone here probably already seen them).
I Confirm
#52 posted by JPL on 2016/06/14 19:02:50
This trailer epically sucks.
I'd rather prefer it seeing a Quake 5 that is a rewarmed Q3A. Or if it is: it has to have an awesome SP campaign
End of the story
Errata
#53 posted by JPL on 2016/06/14 20:37:07
fucking iPhone keyboard:
I'd rather prefer it seeing a Quake 5 that is a rewarmed Q3A
please read instead
I'd rather prefer a Quake 5 that is NOT a rewarmed Q3A...
But
#54 posted by aDaya on 2016/06/14 21:02:46
When the average gamer thinks of Quake they always think Q3, as in a multiplayer-only shooter.
Bringing in SP would only alienate them, which is very sad, and the reason why Q4 is so much hated (despite not being that bad, SP could've been better but I won't lie it's kind of boring, but far from being the shitpile everyone cries about)
Agreed
#55 posted by JPL on 2016/06/14 21:09:45
... but when speaking about Quake, I directly think about Quake 1996... not the other "flavorshit" coming later...
... and so far, I hated Q2 (disappointed), I hated even more Q3A, I liked a lot Q4 (and not as bad as all haters hate it...)...
but that's just my personal taste ;)
A Quake 5 that's a Q3A remake would be much better than what we're getting.
#57 posted by dwere on 2016/06/14 21:41:01
The main problem of Quake 4 lies in the fact that it's a Raven game. It's a good Raven experience, and it plays better than most of their story-oriented games, but it still isn't exactly what you'd expect from id in that era.
They even played it safe with multiplayer, cloning Quake 3 instead of making something that would stand out.
#58 posted by mh on 2016/06/14 21:44:29
I actually think Q2 is id's best singleplayer game; I do get the sense that some people might hate it because "it's not Q1" moreso than anything else.
That said, the Strogg formula is well played-out by now.
#59 posted by killpixel on 2016/06/14 21:51:32
I feel like qchamps will have to be one hell of a game to stand out from its competitors. I think if this game fails to deliver the backlash will really hurt an already estranged IP.
Maybe I'm just biased and/or ignorant, but I think doing a dark fantasy SP reboot would've been better.
#60 posted by dwere on 2016/06/14 22:10:53
My first Quake was Quake 2 (although it was a PS version), and I still prefer the first one.
The second one feels like it's stuck between arcade shooters and a more realistic approach Half-Life would later adopt. It's a decent game, but it's similar to Heretic in that it seemingly does everything right, but the way the monsters and weapons are balanced just makes it a little dull.
JPL.
#61 posted by Shambler on 2016/06/14 22:34:53
How did you manage to like Q4 but not Q2?? Given that Q4 was a modern, slick, but inferior Q2 reboot/....
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