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Quake 5 = Quake Champions
Credit to the people who posted about this, it definitely deserves it's own thread......

Quake Champions trailer: https://youtu.be/sa-6fQyNkZo

The game will feature a "diverse character of warriors" with unique attributes and skills.

Well, fuck. We Overwatch now, boys.
Also will be outsourced to Saber Interactive.

I know, it's impossible appeal at same time for Q1 fans, strogg fans (Q2/Q4) and mp players (Q3/QLive) but this is just something completely out of this world.


Discuss...
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I'm Going To Make... 
...a re-make of pong and call it Quake 6. 
 
My favourite part of the trailer is when there's a ton of slo-mo in a video that's supposed to show a fast-paced game. 
What The Fuck Was That? 
And who is it for? 
Ijed 
The people for whom "Quake" means "Q3A". These people very much outnumber the people who want a sequel to Q1. 
 
I don't want a sequel to Quake, look at what is getting churned out now. Can you imagine how terrible it would be?

Worked indirectly with Saber some, heard first hand from several people who've worked directly with them and spent time in their offices. Basically, they're cheap. They are one of the most affordable groups that generally hits deadlines and has a staff covering a variety of disciplines. In the words of one person "They're really not good, but they are a known quantity at this point, so they're easier to manage than a new group which might be better."

This is Bethesda continuing their iteration through the IPs they bought.

Doom 3 wasn't riding off the survival horror trend (the resources and player input certainly didn't match the genre), it was combining an internal desire from a handful of people to make a new Doom with the progress made in real time lighting and shadows. If anything, it was a precursor to FEAR.

RAGE also wasn't responding to trends, iirc that was teased very soon after Doom 3 (and it gets an easter egg nod in Resurrection of Evil), and the primary aspect there was driving in a Mad Max theme, which pretty much demands open world. 
 
Overwatch is actually very good. This trailer, on the other hand, was embarrassingly bad. 
Didn't Realize It Was Outsourced 
Timeshift was OK IIRC.

Really wanted an id/machine games quality reboot of Q1. Qchamps is exactly what I didn't want.

More than that, I wanted at least a word on TES6. Instead it was just a bunch of ESO and Legends nonsense. This Bethesda E3 was disapointing.

But, PREY! 
 
Maybe Doom4's success (if it is a success, i have no idea ?) might make them scrap it like Call of Doom was and do something more quakey ?

Nah... 
 
A month post-release and they're doing a week long demo? That suggests they're still paying down the marketing expenses.

Though Quake Champions has more in common with Doom 4 than Call of Doom, from what little we've seen. 
What About The New Wolfenstein?? 
Huh? czg?? HUH?? 
 
That would be New Colossus I believe, though we're drifting back towards the Other PC Games thread in topic. 
Regarding Willits 
Did Bethesda take creative control away from Willits, when they saw Call of Doom, and wanted the game to go in a different direction? What's the story behind this? 
Sounds Bloody Awful And Will Most Certainly Be Utter Shite. 
 
 
Yeah, can we actually see some confirmation that it is Willits behind this?

Admittedly, the whole "miss the point of what people actually want and deliver a shit sandwich instead" smells of his recent form, but are we sure it's actually him?

Either way, colour me both hugely unexcited and hugely puzzled. This seems a really odd development, particularly in light of how messed-up Doom 4's multiplayer ended up after having been developed in a very similar fashion. 
Pretty Telling 
that they decided to take the most universally-hated aspect of Doom4 multiplayer and double-down on it for Quake5. 
My Idea Of A Proper Quake1 Sequel 
Looks balls; but to be honest, when I think about what a sequel to Quake 1 should look like, I can't imagine anything better than what the community is churning out now anyway. Go community!

[ forum won't let me reset my account password because it doesn't believe my email address on file for my username is valid. Lies. ] 
 
...they decided to take the most universally-hated aspect of Doom4 multiplayer and double-down on it for Quake5.

This bit seems like classic Willits too. It's almost like he's still trying to pretend that his failed design choices from years ago were actually valid.

This is, after all, the guy who said: "I think that� we live in, it may be good or it may be bad, but we live in a Call of Duty era. That�s just the way it is. And that franchise has more impact on the industry than I think people realise. You just have to kind of go with the flow.
Well, He's Not Wrong 
It just sucks. That mentality doesn't seem very "id" though. 
 
Sounds unambitious.

Maybe he should relocate to some other company, one that can afford the lack of vision he promotes. 
 
Upon looking closer, the video takes place in q3dm6, Campgrounds. So, that gives me a glimmer of hope.

Still don't trust it, because, well, id's recent track record, and Saber. But hey, Campgrounds. Decent map. 
Umm 
I thought the q3dm6 location was pretty obvious? 
OTP 
Only obvious to those with unrivaled intelligence and an epeen of considerable girth. 
How Euphoric 
 
 
Obvious if you don't use spatial logic. The character movements suggest different spaces, because they imply locations adjacent to distant ones with the characters. It is apparent if you ignore the characters and just treat it as a series of shots, instead of a flow. 
Sick Burn M8. 
I don't need spatial logic to recognise one of the most recognisable areas from one of Q3A's most iconic maps. 
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