 Another One Added To Queue
#1 posted by nitin [220.244.163.153] on 2016/02/14 04:59:52
looks great.
 W00t!
#2 posted by DaZ [89.168.60.163] on 2016/02/14 05:01:09
demo : https://dl.dropboxusercontent.com/u/33279452/daz_rj4pulsar.zip
Hot damn if this isn't pure distilled Episode 4. I was absolutely terrified going through this!
It's very tough on skill 2, but enjoyable none the less. All the Sandy Peterson tricks are present so beware :)
I liked all the riffs on the ep4 maps. The visual style is familiar yet massively upgraded. I felt like I was going through the entire episode in a single map though. All the styles clashed a little when they changed.
Anyway. I need to go and finish it this time. That (what I'm guessing is) final arena was brutal!
 Daz
#3 posted by PuLSaR [66.102.9.32] on 2016/02/14 05:30:39
Yep, this map is a weird mix of styles.
btw great demo, why didn't you get RA before the beginning of the final fight?
 Oh Crap
#4 posted by PuLSaR [66.102.9.10] on 2016/02/14 05:43:01
It is actually called The Elder Reality (not realm). Moderators please edit the news title.
 Sry How Do I Record A Demo In Quake Again?
#5 posted by Someone from FB [216.121.210.202] on 2016/02/14 05:48:06
 Recording Demos
#6 posted by PuLSaR [66.102.9.32] on 2016/02/14 05:53:04
In modern engines (Quakespasm, Mark V) load a map (map mapname) and type record demoname in console. You have to record a new demo every time you die and load a savegame.
#8 posted by Baker [65.60.224.195] on 2016/02/14 07:46:27
#9 posted by adib [177.206.92.187] on 2016/02/14 08:01:51
Since it's Elder, I played and died like an old lady on skill 0:
http://www.quaketastic.com/files/demos/rj4_pulsar_adib.zip
But I finished it. This is some respectful tribute to Quake. Masterful use of textures, looks like time was spent crafting prefabs. Great sense of color. The exit room is an absolute eye-candy.
#10 posted by adib [177.206.92.187] on 2016/02/14 08:03:20
Note: I chose skill 0 because the beggining was too hard on skill 1 and I wanted to enjoy the level.
 Vore HD Testing Ground?? :)
#11 posted by Skiffy [1.32.21.56] on 2016/02/14 08:03:20
Oh sweet lots of Vores for my testing purposes!
 Wow
#12 posted by mfx [78.55.129.204] on 2016/02/14 09:02:51
Nothing like a sunday morning with a new map to play! That was awesome, i don't know where to start.
The spawns, the designs, everything! So many "deja-vus", it's damn impressive you compressed the episode into one map.
Obligatory spawns all over, i didn't die, many MHs all over sure helped a lot.
And... i found the super secret alternative exit, awesome quadrun there!!
Need to revisit later and get the rune this time :)
demo.7z
#13 posted by PuLSaR [66.102.9.10] on 2016/02/14 09:05:12
Baker: those coop demos of maps with a tight ammo balance for one player always make me feel sad. I've recently watched youtube videos of two guys playing AD in coop: getting thru swampy without ammo was a strange show. Now I've seen something similar in my own map. I hope you enjoyed it anyway.
adib: nice run. why didn't you equip pent in the final fight? It is placed specially for it on skill 0.
Skiffy: yep, this is a map filled with vores, spawns and shamblers mostly. HD shamblers look great there already.
 Mfx
#14 posted by PuLSaR [66.102.9.32] on 2016/02/14 09:40:04
Awesome demo. It's nice that you found super secret! It is possible to finish the main final fight and the one in the super secret and get all kills in this map. You have more secrets to find though.
#15 posted by FifthElephant [213.205.253.82] on 2016/02/14 10:33:33
I will make a video on YouTube once skiffy finishes the vote ;)
 Vore Shambler Level Woot
#16 posted by Skiffy [1.32.21.56] on 2016/02/14 11:47:15
Yes that would be good Fifth :)
#17 posted by Kinn [86.154.183.77] on 2016/02/14 11:55:17
I love the shubchitecture in that screenshot.
#18 posted by FifthElephant [86.4.213.148] on 2016/02/14 12:18:38
I can still only find 12/15 secrets... :(
 14/15 Here
#19 posted by onetruepurple [93.105.177.18] on 2016/02/14 12:19:58
 Good Stuff.
#20 posted by Shambler [2.99.180.113] on 2016/02/14 14:34:59
<Shambler> just played pulsar's map
<Shambler> niiiiice
<onetruepurple> Shambler: how many secrets
<Shambler> 10/15
<Shambler> but
<onetruepurple> neat
<Shambler> that's cos i exited too soon
<onetruepurple> secret exit y/n?
<Shambler> could have scouted for more
<Shambler> y!
<onetruepurple> !
<Shambler> that was ace
<Daz_> I love the atmosphere and elder world look of that level
<Shambler> skin of teeth job
<onetruepurple> same
<Shambler> i love how the entrances in the outside bit mirror shubs
<onetruepurple> no idea how i survived on my first try
#21 posted by onetruepurple [93.105.177.18] on 2016/02/14 14:42:12
<Shambler> i got the secret exit via grenade jumping, i guess that is not the way....
<onetruepurple> what the fuck lol
#22 posted by FifthElephant [86.4.213.148] on 2016/02/14 14:50:45
OTP, I did the same on one of my playtests. I then found the legit way later on.
 Moar
#23 posted by DaZ [89.168.60.163] on 2016/02/14 15:13:17
https://dl.dropboxusercontent.com/u/33279452/daz_rj4pulsar2.zip
kinda (heh) finished the map this time. Lots of downtime as I search for secrets however!
Some serious secretception going on in here. Very cool!
why didn't you get RA before the beginning of the final fight? I thought it would drop 10 spawns in my lap :D
 Hellish Brutality
#24 posted by Vondur [188.35.130.195] on 2016/02/14 16:04:22
nice map, maybe a bit dark and a bit a lot of damn tarbabies, but brings proper E4 atmosphere. had to cheat a bit to give me ammo and health at one spot.
demo: https://cloud.mail.ru/public/MQvS/QbFtMYxFD
 Ah.
#25 posted by Shambler [2.99.180.113] on 2016/02/14 16:59:42
If only I'd known, I could have emailed over the 3 MHs I didn't use...
#machodickheadcomment
#sorry
#butnotverysorry
 ...
#26 posted by PuLSaR [66.102.9.10] on 2016/02/14 17:02:44
Shambler, Daz, none of the secrets requires grenade jumping to reach it (tho it is not prohibited).
Vondur, yay that's a map about dodging tarbabies and running from voreballs. I supposed that amount of shells was pretty generous in this map. You managed to waste it all on those tarbabies. I hope I enjoyed it anyway.
And a bit dark and a bit a lot of damn tarbabies = proper E4 atmosphere, I think.
 Typos
#27 posted by PuLSaR [66.102.9.32] on 2016/02/14 17:09:30
I hope I = I hope you
#28 posted by quakeisdead [69.123.215.132] on 2016/02/14 17:24:03
Played this map last night right after it was posted. It's really really ridiculously brutally hard even on skill 1, I had to enter hax into the console in a few spots as well. SO MANY SPAWNS!! Only found two secrets and no supersecret exit :( Will look harder for it the next time around.
Great choices of rooms from each E4 map, I was grinning ear to ear when i stepped into the room with the altar and the outdoor area from Hell's Atrium was breathtaking
 This Map.
#29 posted by Shambler [2.99.180.113] on 2016/02/14 17:26:13
On Skill 2, is like most AD maps on Skill 1. Apart from the harder AD maps, that is.
It's good. Nicely balanced, fun, good twist on E4, nice Quad runs.
#30 posted by adib [177.206.92.187] on 2016/02/14 18:12:16
why didn't you equip pent in the final fight?
I did it in the second run, that's how I finished it. In skill 0.
 @pulsar
#31 posted by Baker [65.60.224.195] on 2016/02/15 01:07:56
Coop demo - 2nd run
Way easier in 2nd coop run.
The level wasn't too hard for coop and has plenty of ammo for coop.
It's just most people aren't very used to fighting spawns, must avoid shooting them when near players.
In demo, lots of exploiting monster AI by attacking Vores and Shamblers and Fiends from the front and back simultaneously, which causes almost all monsters to lock up.
The first run was terrible, but in this 2nd run the monsters got owned badly.
 A Well Rounded Romp
#32 posted by Orl [73.10.210.162] on 2016/02/15 06:45:43
A nice blast of nostalgia, an episode 4 themed map in all the right places. I was very impressed with the one large outdoor area, the one shown in the screenshot. Very unique and ominous architecture, very fitting for Quake.
http://qrf.servequake.com/~orl/misc/orl_retro4pulsar.rar
First run demo, hard skill. I wasn't able to find all secrets, but one I did find with the help of a friendly spawn. I found several others after I finished recording.
 Forgot To Record A Demo :(
#33 posted by skacky [90.0.188.224] on 2016/02/15 12:33:58
Finished with 189 kills and 12 secrets, on skill 3.
Loved the new areas, especially the e4m8 arena. I did use a grenade jump to reach the super secret, as I found the way to lower the platform later on.
Funnily enough I found the super secret arena way easier than the e4m7 finale.
#34 posted by PuLSaR [66.102.9.32] on 2016/02/15 17:39:52
Orl: great run, l33t skillz!
Skacky: Funnily enough I found the super secret arena way easier than the e4m7 finale.
I suppose this is so only for skill 3 due to 4 shamblers and no cover, while for all other skills general ending is easier (at least it should be).
 Tonight!
#35 posted by Ionous @ work [70.212.130.24] on 2016/02/16 22:42:59
I'm streaming this tonight, in about eight hours.
www.twitch.com/Ionous
 Timezone Check
#36 posted by Qmaster [70.195.69.108] on 2016/02/17 00:06:30
 Time Zones
#37 posted by Ionous at work [70.212.130.24] on 2016/02/17 02:18:54
I always fall on my face when trying to figure out time zones.
Facts:
As of posting, it is 1520 in Hawaii. I think I should be ready by about 2030.
 Loving Dem Formats
#38 posted by Jonathan [81.128.178.178] on 2016/02/18 14:46:27
Watching some demos to see if anyone found secrets I didn't (I think I found 10); so far I've had to use unzip, 7z and unrar to extract them, can anyone expand that to 4? :)
#39 posted by Spirit [80.187.111.25] on 2016/02/18 16:18:14
dzip
 Rename File Extension
#40 posted by Qmaster [70.195.73.188] on 2016/02/18 23:57:28
demo.unzipthis
 I Finally Found All The Secrets
#41 posted by Jonathan [81.128.178.178] on 2016/02/22 17:04:53
smugface
 Nice!
#42 posted by PuLSaR [37.144.41.9] on 2016/02/22 17:28:40
Most of secrets are easy to find, but there are a few ones that are harder to spot. ANd one secret is pretty unusual I think.
U r the man!
 Good Secrets
#43 posted by Jonathan [81.128.178.178] on 2016/02/23 11:21:58
Without giving anything away (hopefully), the "jumper" one is a good one. The last one I found was the pentagram past the healing pool. The trick for the super secret (without grenade jumping) is very hard to find IMHO, but it might be that I've forgotten a cue from the original e4 that makes it clearer.
 Thanks
#44 posted by Trinca [85.245.168.174] on 2016/07/30 12:41:53
Fantastic map Pulsar, thanks for great minutes of fun!
Attach first run demo;
http://www.quaketastic.com/files/demos/tr_retrojam4dlc_pulsar.rar
 Nice To See Some Coop Demos!
#45 posted by xaGe [104.228.17.55] on 2016/08/07 17:56:47
 Why, Oh Whyyyhyhyhyyyyy???
#46 posted by bfg666 [83.202.198.75] on 2016/08/17 05:45:19
I saw the title and thought "awesome, I'm DLing this right now!", as episode 4 is quite possibly my fave, but then line #2 gave me the cold shower treatment: "features lots of spawns"... Fuck. I'll pass then, until someone decides to mod your map and replace most of these buggers with other enemies. *sob*
#47 posted by Yhe1 [74.100.55.81] on 2016/08/17 06:51:34
 Everybody Loves Spawns
#48 posted by PuLSaR [80.68.0.106] on 2016/08/17 13:21:53
if the one doesn't, he should then
 Spawns
#49 posted by FifthElephant [82.21.157.236] on 2016/08/17 22:56:29
are the staple enemy of Episode 4... expect them.
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