Postin' Early Because I'm Going To Need Some Tips
Hello! Progress has been pretty solid since last roll call. Things are going smoothly. That is, until I add a skybox.
I have everything but the last room and final combat ready to go, and would like to get to finishing up and polishing, but when I compile with a skybox I hit MAX_LIGHTS. Glad I found this out now.
Any ideas about what might be going on here? The map is not that large, but as soon as I put even one tiny cube with skybox texture on it I hit the limit. Obviously something is incorrect in the map.
So, the screenshots you see are unsealed. Hope you enjoy anyway.
Can't wait to see everyone else's stuff. Things have been great so far! :D
P.S. In previous discussions about lighting, people have been talking about parameters like delay, weight, and anglescale, but I don't see these on any lights or under map settings. Is my .fgd out of date? I remember Daz posting about making some fixes, but I have the one from the link in the OP post for this jam. Thanks again!