demo, skill 1, died once but recorded a 2nd demo starting from that point
https://dl.dropboxusercontent.com/u/33279452/daz_sksp2.rar
I found 0 secrets! :) This was actually really frustrating as I could find nothing in the levels that looked like it would be a secret or open access to a secret. I looked in every corner and studied every ceiling but nothing stood out to me.
Some monster spawning and position I didn't like. A few times you spawn ogres below the player where they are literally no threat at all, and there are a few cases where you can see monsters off in the distance and out of aggro range just sitting there. It wouldn't mind this so much if it was a Shambler or something similar but typically it was knights or other cannon fodder.
I enjoyed the fight in the small walled in arena with the MH at the center. When all the walls started opening you have a bit of time to position yourself and prepare which I liked a lot. The fight itself was good fun :)
As you can see in the demo, it is possible to cheese the final "boss" fight :(
I felt a lot of areas just couldn't wait to throw enemies at you, which diminished the level somewhat for me. A few areas could have worked a lot better if the player had a chance to explore the layout a little first before introducing enemies.
Architecture was very cool. Great structures off in the distance or above the player in most areas, very cool. Lighting was a bit overbright or perhaps just lacking contrast in many areas though.