Wow
#1 posted by
Spirit on 2009/06/09 13:34:15
Nice maps by two speedmap celebrities. Hope you'll stick around now. ;)
http://www.quaketastic.com/upload/files/demos/sm152-spirit.dem.7z
Generic
#3 posted by
Drew on 2009/06/09 17:01:56
Seems like forever since I've seen a map from you! I like yours better - it's neat, and clean, and well lit.
Drew
#4 posted by
generic on 2009/06/09 18:49:34
Thanks for participating! Your map rocked! I especially liked the way the combat just keeps coming at you. I spent way too long trying to set up the monster teleporters in mine - there are even two destinations for the fiend if try shooting him or taking the super shotgun first. Hopefully there will be more speedmapping and I can work on being more efficient next time...
Thanks for the posted comments/demos so far!
Yeah
#5 posted by
Drew on 2009/06/09 19:33:12
I hate setting up teleports. thats the main reason I usually use quoth, and one of the reasons the end of my map was kind of crappy.
Verrry Nice.
#6 posted by
Shambler on 2009/06/09 19:49:12
Good speedmaps. Generic, short and sweet. Drew, excellent map, worthwhile in it's own right not just as a speedmap. More mappage needed, all!!
#7 posted by
Trinca on 2009/06/10 00:28:48
nice maps dudes!!!
Drew map look like a id1 single player full map :) large and fun
Generic love the combat just think it was to easy on hard :) will try nightmare right away...
first demos!
http://www.quaketastic.com/upload/files/demos/sm152_tr.zip
Trinca
#8 posted by
generic on 2009/06/10 00:56:57
I don't think you'll find Nightmare any harder. I only used one skill setting :p
Nice footwork!
Hahaha
#9 posted by
Drew on 2009/06/10 05:44:54
You play exactly how I'd imagine. And I knew your kid was attacking you before you even wrote it!
Good Stuff
#10 posted by jdhack on 2009/06/12 08:07:08
Generic: well I fell for the fiend trap ("What's this? SSG and a fiend with its back turned? It doesn't get any sweeter than this!") But I chuckled as I got violently molested from behind :)
Drew: the antithesis of ugly & uninspired. (OK, the purple water was a bit blinding). Frenetic fights, nice layout, and I liked the viewangle at the end. Good to have you back!