 |
 |
 |
Gah |
|
| #1 posted by Spirit [213.39.211.146] on 2007/11/20 09:50:56 |
Please release it properly with a textfile (dspdm6.txt) in a zip (dspdm6.zip).
I liked the look and feel of the betas and hope I will play this map some day.
 |
|
|
| #2 posted by Trinca [89.181.103.66] on 2007/11/20 20:04:57 |
nice map my friend, i must kick you ass in a server! :)
why so many pics? zomggg :)
 |
 |
 |
Um. |
|
| #3 posted by Shambler [82.47.200.179] on 2007/11/21 00:12:58 |
I really like how the teleporter beneath the quad works (in agquake at least).
 |
 |
 |
I Like |
|
| #4 posted by preeop [154.5.186.38] on 2007/11/21 07:49:24 |
how this got shoved out the door without considering any of the comments offered by m'self during your last beta.
 |
 |
 |
Deadly_SP |
|
| #5 posted by JPL [213.30.139.243] on 2007/11/21 09:03:03 |
Tested with bots yesterday evening: it is a cool map. No particular issue, consistent and strong architecture, nice texture choice (what is this texture set BTW ?) and good lightning effect..
Now you should try SP map ;)
Keep it up !
 |
 |
 |
:) |
|
| #6 posted by DeadLy_sp [84.123.158.28] on 2007/11/21 18:28:16 |
Hehe, thanks for test the map friends. A job good valuated is a happy work :D
Spirit, the zip file is necessary and the .txt? i put always as .bsp for do a easy work for the server admins.
Trinca thanks master ;)
JPL hm, deadmeat.wad ^^
Cya!
 |
 |
 |
The Big Slab Of Meat Didn't Give You Any Clues? :) |
|
| #7 posted by Fern [71.208.62.103] on 2007/11/21 20:55:31 |
nt
 |
 |
 |
Awesome. |
|
| #8 posted by Nookadum [202.8.238.192] on 2007/11/24 22:07:09 |
I really like the look of those textures. Nice job! :)
@preeop
What's wrong with it? I can't seem to find anything that might need improvement. (Or I haven't looked hard enough.)
 |
 |
 |
Nookadum |
|
| #9 posted by DeadLy_sp [84.123.158.28] on 2007/11/25 11:57:57 |
I neither not found anything wrong, for this reason the map has been released ! ;)
 |
|
|
| #10 posted by Jaromir83 [87.249.134.180] on 2008/01/12 11:39:53 |
hi, how about playing quake 1 over internet? I use non-gl joequake engine+hamachi (v1.0.1.5) program to connect directly with other players. lets play! my icq 259 689 233, email jardomir.b@seznam.cz
 |
|
 |
 |
|
Website copyright © 2002-2010 John Fitzgibbons. All posts are copyright their respective authors.
|
|