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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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SM189: Satanic Mechanism! 
Theme: Doom textures, because Doom's 25th anniversary is coming up (December 10th).

Deadline: December 9th, 23:59:59.

Progs: id1, because I feel it's too soon for another modded pack after the last speedmap/halloween jam/xmas jam.

Wad(s):
https://www.quaddicted.com/files/wads/doom2textures.zip
http://www.quaketastic.com/files/texture_wads/ne_marb_x.zip (<- important!!!)
https://www.quaddicted.com/files/wads/oxymoron.zip
http://www.quaketastic.com/files/texture_wads/freedoom.wad 
Nice! 
Been a long time since I've looked at DOOM textures. Should be fun! 
But Wait, There's More! 
Danzadan produced two new wads of textures from Doom and Doom 2, with better color reduction and actual texture names!

http://www.quaketastic.com/files/texture_wads/DoomTx_dzd.wad
http://www.quaketastic.com/files/texture_wads/Doom2Tx.wad 
 
Can I recommend the use of this .wad too?:

https://www.doomworld.com/idgames/graphics/gothictx

Needs conversion... 
BUMP For The Weekend. 
I know of at least two people making something for this. Get involved! 
Sm189 - Doom 25th - Off Course 
Contributing to the birthday cake. Thanks Id.

http://www.quaketastic.com/files/sm189_TBA143.rar

(Built for Quakespasm) 
Cool! 
Is this your first map? 
It Is.. 
..after years of slouching about with Idtech engines.

***TO ADMIN: I posted 2 .rar files to quaketastic and they're identical. "sm189_tba143_02" can be deleted.
First upload and double posted due to the(?) 'inactivity' error. 
Okay Then. 
It's a nice map, though a bit hard.

I received 9 maps total. The full pack will go online sometime within the next 12 hours. 
Sm190: Six Textures 
Create a map in any theme using only six textures as your palette.

Rules: vanilla id1 progs, only six visible textures (no multitexture stuff)

Deadline: December 31st 23:59

Submitting: Drop files here or on quake mapping discord

Placeholder wad: https://goo.gl/qNDH3n 
 
A 10 day speedmap jam?

:qthink: :qthink: :qthink: :qthink: :qthink: :qthink: 
:qthinkred: 
Tis the holiday season, take it at a leisurely pace 
Ofc. 
I'll see about making a map or two. 
Note 
wad linked above is only a placeholder, you're free to use any textures you want (barring multi-texture mash ups). 
 
sm190 ? 
 
sm190 ! 
So That's 
Sky
Teleporter
Water
Ground
Walls
Roof

Job done. 
Sm190 
A little under 48 hours til 2019 and the deadline, enough time for a person to knockout at least 4 speedmaps. Prioritize! 
Ww 
sorry off topic here, but in your sm189 map, I'm still hunting for the 3rd secret... I've got the GA and YA. Any hints? 
Camel 
The megahealth secret? The least obvious secret is kinda stupid, just grab the armor behind you in less than 4 seconds after spawning. 
I See... 
the GA is a timed secret! That's a tough one to crack. Any plans to further develop the map, as was suggested I forget where, or are you done with it? It's a good one! 
My Map 
And Here I Am! 
Good Stuff! 
Great turn out and a bunch of awesome maps.
Pack should be releasing sometime tomorrow afternoon; counting around 15 maps as it stands! 
Sm190_dumptruck_ds_FIXED 
I spaced out and forgot to VIS my map on my final compile. I know... nice work huh? Here's a link to a fixed version for anyone who has not played it. Feel free to overwrite the original version with this one.

I am posting this before the news post has gone live but I doubt the revised map will be included. 
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