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ESRGAN-SFTGAN: Neural AI Creates Highly Detailed Upscaled Textures
So i think that everyone here has heard about the "neural AI used to create High res DOOM sprites and textures" or "Neural AI Crates High res detailed textures for Morrowind and RTCW" on PCGamer and such

https://www.dsogaming.com/news/this-hd-texture-pack-for-doom-upscales-the-textures-via-ai-neural-networks-and-looks-incredible/
https://www.doomworld.com/forum/topic/99021-v-0-95-doom-neural-upscale-2x/
https://www.nexusmods.com/morrowind/mods/46221
https://www.youtube.com/watch?v=uyRfptKJutU


Well, ever since the news break out, the anons at /v/ and /vr/ decided to play with said stuff to the point of even creating a tutorial about how to use it: https://kingdomakrillic.tumblr.com/post/178254875891/i-figured-out-how-to-get-esrgan-and-sftgan
And the results are kinda impressive, this is Full throttle Original with Upscaling vs the Remastered edition
https://imgur.com/a/U1wx3mR


Would this work with Q1 textures like Vores, everyone's favorite lava god, or the Boneaerc textures?
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can anyone reupload the monsters, or a link to an updated version if one exists? 
Reupload 
Sorry, I've deleted the files from my dropbox, and also from my hard disk.
It was just a test for evaluating the potentiality of the upscaling tools.
No a real success! The differences were very subtile.

Try to ask Ankh, he might still have a copy.

Cheers 
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