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QuakeDroid - Quake For Android
QuakeDroid is Android Quake that should run on any Android phone made in the last 5-6 years, but has only been tested on 2 phones (one 32-bit, one 64-bit).

http://quakeone.com/quakedroid

Designed to have controls similar to popular mobile games (/cough Minecraft). Went deep on the documentation to try to empower the user.

Does not require Quake to install, it downloads Quake shareware on startup.

* How to put your TrenchBroom/J.A.C.K map on your phone
* Where is your Quake folder?
* Difference between shareware vs. registered Quake
* Put registered Quake pak1.pak from Steam/GOG on your phone
* How to set a startup command line.

The menu has 2 methods of navigation, you can touch items like "Single Player" or manually slide the volume slider bar or use the menu nav buttons.

* Tap-fire (double tap on an Ogre to shoot it)
* Drag-look (like Minecraft)
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Game Is Sideways On Tv 
Hi. Loving this on android. Played this since if came out and still got it on a laptop running xp. My only issue is it stays in portrait more when I chromecast to the tv. Is there any way of fixing this? 
RE. Sideways Game 
Resolved this. Found an app that works really well. Gotta sayvthat I am loving this game all over again. Absolutely awesome job 
So... Moved The QuakeDroid Src Into A Github Repository 
@Baker Sorry. This thread is probably too old for new posts, but whatever, in the spirit of things, wanting to help advance some of the ideas listed, and maybedo a little tweaking on this thing myself... I made the source into a github repository.

<--- Find it here --->
https://github.com/Crash-m/QuakeDroid
<-------------------->

Regarding some kind of virtual thumbstick control, dumptruck_ds said it best back in post #69 in the thread.

The focus was to deliver a solid mobile version.

Slick controls, being desirable by everyone, could come later.

Now I think maybe it is time I jump down a rabbit hole to pursue it. I have a few ideas.

So, that's it. Just wanted to announce the repository it up for grabs if anyone else wants to clone it. 
Great News 
I wish I could code well enough to help but I'll be following this for sure. 
I Would Like To Share This App Somewher 
Ther is this app repository thing called F-droid its alternate playstore but every thing in it is free and open source and obbtaind through repos and it has a quake android port but its no longer working and i would like to have your premission to uplode it into the fdroid archive if you dont minde as in ther uploding criteria it says i need to have developer premission and also the source code for the app so do you minde? 
FDroid 
You can put it on FDroid if you like.

You don't need my permission (that defeats the point of open source), but you have my permission if some form requires it. 
Is This Actually Buildable From The Source Vesion On Here? 
I have tried to build this from the source on here in both Linux and Windows, and just get error after error. I have tried this version and git cloned the repository as well with no success. I have no idea if it's the source, the dependencies or just gradle. I have compiled Doom 1, 2 & 3, Quake 1, 2 & 3 and Duke Nukem on both Windows and Linux, but cannot get this to build for Android. Is there an actual step by step guide, as I am obviously doing something wrong if the source does work for others. 
Post #192 
How's Music Support? 
Downloaded QD not long ago, very nice port. I've been wondering if music support has been added yet, cause being able to play the original soundtrack ingame would be really nice. 
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