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Ericw-tools Quake Map Compiling Tools V0.16
This is the continuation of the previous
tyrutils-ericw thread now that the project is renamed.

Website
Github issues - feel free to report bugs / upload screenshots / test maps
Github releases (downloads) page

v0.16 is not the most amazing release because I am still working on fixing lightmap seam issues. However it has 2 somewhat important fixes:

- Fix MarkV .lit rendering (do the color->greyscale conversion in a way that forces MarkV, FTEQW to render identically to Fitzquake, Quakespasm)
- better detection of when BSP29 format bsp exceeds the format limits. Previously it would silently produce corrupt bsp's if you exceeded 64k leafs/nodes without manually enabling -bsp2 mode.
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Congrats, ericw!

See your tools thread for additional commentary!

Great work! 
Still The Best Tools. 
Hopefully the seams issue will be fixed, and then I'll update my pipeline. 
 
Thanks again for func_illusionary_visblocker :) 
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