#37 posted by
Mugwump on 2017/06/26 06:01:55
Played this before seeing there was a newer version. OP should be updated.
Dark Horse
#38 posted by
sock on 2017/06/26 17:58:01
I was pleasantly surprised by this map, I was not expecting a well polished, trap infested and very cool encounter layout map! The screenshots for this map don't do it any justice.
We all ridicule Sandy Peters for E4 being so rough around the edges, but underneath all the dodgy texture choices and weird brushwork is a gem with plenty of cool encounters and traps. This map certainly takes many of E4s elements and sprinkles them along a good linear path.
I was surprised by many of the teleport traps, liquid surfaces and the lighting! It has that really cool Quake like contrast with bright torches and darkness engulfing the corners and ceilings.
The encounters are classic setups, with ogres up high raining down grenades and knights sneaking and patrolling around most corners. Patrolling monsters is something I don't often see in new maps nowadays. Plenty of awesome fiend traps and loads of good fun zombie infested rooms to bounce gibs off the walls.
The secrets are certainly not easy to find and most of them are hidden paths often in darkness (which is totally fine for Quake). My first playthrough of the map I got none! Its always tricky to understand how someone will choose to hide stuff, but once I realized the style it was easier to understand where and how.
The thing that really shines for this map is the encounter surprises. It is so easy nowadays to become jaded with new Quake maps after seeing so many over the years, but this map genuinely had me surprised and going "Oh that's cool!"
Looking forward to playing more maps from MissBubbles!
@MissBubbles: "I'm Not Sure What You Mean?"
#39 posted by Jaromir83 on 2017/06/27 08:47:00
I thought u must have avoided the first zombie encounter altogether to reach such a low time
I Had This On My "to-Play" List
Finally played after reading sock's comments. Not much to add but I do agree there's a level of polish in this release you should be very proud of. Don't stop mapping you are way too good at it!
And here's another thought: I'm not a big fan of ep4 but your map makes me want to go back and replay it. That's a tall order, thanks!
#41 posted by
Yebudoom on 2019/07/22 19:55:28
Oh, this was pretty cool. I thought it would be harsher after a quite intense beginning, but the difficulty was just right. Visually, I prefered Unholy Ossuary, but gameplay-wise they're both great. Keep 'em coming.
Now I got to play your Lunar Catastrophe for Doom.
My playthrough (with Polish commentary):
https://youtu.be/AmxqyZSxw5s