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New Q1SP: Root Of All Evil: Infernal Science (part1)
I like cheesy horror movies of 80th. You know the kind - every ancient burial ground has a house right in the middle, every laboratory works on creating zombie virus, every cemetery is cursed and so on.
As an ode to those movies I wanted to make a quake episode based on typical stories.

This is third map of Root of all evil.
Why not start from first? Well... I have no good reason 8) "Base" setting seemed easier to do (man, how I was mistaken). But wait, there's more!
I had to break map in two, because cave pieces immediately ate up vertex budget and lightmap related errors appeared.
Good thing is most of brushwork is done for second part so hopefully it won't take too long to finish it.

Map is easily broken - strategic ramps everywhere for speedrun purposes, but no tricks required to finish the level.

No backspawning this time 8) experimented with new fight scenarios.
As usual, lots of secrets. 18 to be precise. And that is after getting rid of most boring ones.

Hope you will like it and please share demos.


TLDR: Tried a lot of new stuff.

Screenshots:
http://imgur.com/a/4AsTq

Download:
https://dl.dropboxusercontent.com/u/58150516/q1/dwroae_m3a.zip
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I Wery Like 
such type of maps with a lot of secrets and unforgettable atmosphere of abandoned base where you need explore to proceed. Matroshka secrets are great. When to expect a continuation? 
Part 2 Has Been Out For A While 
@ Gioyo3aa 
Yes, I know of course about it and even about this:
https://www.quaddicted.com/reviews/dwmtf.html
But author announced it as episode. It would be an incredible and unique thing.
Don't give up, DeeDoubleU! 
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