Not A Request
...but more of a question for MaxED. Could you add in a way to edit the command line? There are some command line args that need to come before map. I found that in order to play Ter Shibboleth with SQL I had to select "No Map" then +sv_protocol 999 +map shib1
Or is there some other better solution? I am not thinking about power users here. I recommend SQL in posts all over the place for beginners. I had to some digging to get this mod to work with SQL.
@ Dumptruck_ds
#62 posted by Lo Frag Traff on 2017/09/06 18:33:40
i think my issue with Ter Shibboleth was relevant to what you just mentioned.
it loaded for me ok in sql, but effed up textures etc.
then i put in:
sv_protocol 999
gl_farclip 256000
then map shib1.
then it was fine.
really love sql though.
i like the filters with the quake injector, but the simplicity/user frindliness of sql makes me happy.
#63 posted by
metlslime on 2017/09/06 20:43:43
+map should probably always be the last thing in the command line, so maybe just hard code it to the end?
#65 posted by
Joel B on 2017/09/06 23:55:40
Yeah I can't think of a reason to have +map early in the command line.
SQL Presets
#66 posted by damage_inc on 2017/09/07 00:39:35
While I would never suggest making this great lil' program complicated, have you ever thought about saving more than the last ran options to your .ini file... as saved presets?
A lonnnnnng time ago I made "Modrunner95", hehe! My Win95 version of SQL. It allowed saving to the .ini file different settings/options and seemed a good feature.
As far as UI elements go it would only require the addition of a drop down combo box and a way to get a "name" for the preset from the user. A lil' bit of code to populate the box with multiple .ini file entries ofc.
I agree, this would be pretty damn helpful.