
DaZ
#75 posted by
digs [46.191.173.80] on 2014/03/01 03:18:37

Digs:
#76 posted by
Shambler [86.31.190.13] on 2014/03/02 13:15:41
One more thing.... Obviously you have had a fair bit of criticism for this map, and I think it has been a difficult one for players to get to grips with. But I also think there is a general appreciation of what you've tried to do and how you've pushed the boundaries in a generally high quality way.
In fact after playing this I went back and replayed Digs03-06, and they are all interesting and fun and often with an intriguing challenge that can be frustrating but is always worthwhile. I really appreciate you doing different and "tricky" things, so please keep doing it and please keep coming up with these maps - don't be put off by the criticism but try to use it to make maps that are creative but more manageable for players :)

Shambler
#77 posted by
digs [94.41.84.223] on 2014/03/02 13:19:41
Thanks! :)

Get To Da Vidya!
#78 posted by
DaZ [89.168.60.49] on 2014/03/03 19:43:15

The Best F** Map In The Whole Universe!!!!
#79 posted by vegetous [201.50.235.206] on 2014/03/08 04:41:44
This is the best Quake map ever! I played it 4 or 5 times 2 days ago. Today I finished it in the first run, but it took more than a hour of unstoppable play time. Amazing map! Thanks! PS.: U must try it it with the last SMC from Seven!!!

Finally Played This
#80 posted by
nitin [220.244.163.153] on 2014/03/10 13:21:59
was a little confusing but nothing a little bit of wandering around didnt alleviate.
More importantly, I found the combats a bit dull and same with a lot of the build quality. Maybe it was the flattish lighting but for every good looking area, there was a few bland looking ones.
Boss fight was pretty nifty though.

Oh
#81 posted by
nitin [220.244.163.153] on 2014/03/10 13:23:55
and I had to do a lot of reloading in the pent
RJ area, ran out of health the first run through because I wasted pent in zombie room. Even later, I thought there was too many RJs and a few health packs wouldnt have hurt for those that couldnt make the pent last.

From The Screens..
#82 posted by mackenzie [151.16.172.164] on 2014/03/14 20:30:49
..definitely not my favourite style, but then again I'll take a look :)

Deep Scars Run
#83 posted by vegetous [189.13.67.66] on 2014/03/22 02:54:34

Sorry Wrong Video
#84 posted by vegetous [189.13.67.66] on 2014/03/22 02:58:42
I've posted a wrong video in comment #83. sorry for my mistake! I'll try to upload and post a new video later on!

No Shit...
#85 posted by
Shambler [86.23.85.32] on 2014/03/22 23:35:39
...that's the wrong video. The new skins and effects and gimmicks look fucking ridiculous in Quake.

I Like This
#86 posted by Baker [69.47.162.203] on 2014/06/21 03:55:55
I like this. I'm stuck though, so I'll be watching Shambler's demo just enough to see what I'm not noticing.
(Got stuck in the area with the pent and the red button you shoot to causes a platform to come out).
Nice to see a map that rocket jumping is "ok" --- sometimes rocket jumping risks breaking a map.