Just Sharing My Enthusiasm
Hi there, I'm new here.
I recently got interested in quake/idtech again and went from zero to this in the last couple of days
http://i.imgur.com/VyVhPgp.png
I'm really proud because I tried to achieve the same thing at least 10yrs ago but my comprehension was lacking then.
I learned to use blender for modeling and uv-unwrapping on youtube (DarrinLile has some great tutorials)
http://i.imgur.com/CoNfA8k.png
The model is fairly simple and the texture is just a material bake. Next step is painting the skin.
I used the mdl exporter by taniwha and arcane dimension's misc_model entity to make it show up in quake.
* Im still not sure how to properly scale and align the mdl to the floor (any advice on that?)
* Regarding animation I assume I'll set up an IK-rig, animate stuff and then export with the mdl exporter. Next I'll have to learn quakec and tell quake what to do with the stuff (Is my thinking correct here?)
* I've found no comprehensive tutorial on all of this, just scattered information all over the web. Is there like a goto tutorial for creating a monster for quake?
* Also do you guys have an irc channel to hang out at?