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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Tried the vertical mice. They work for awhile but I think my problems are addressed differently. They don't work all that well for me. 
 
im the other way around. i get cramps with controllers as opposed to keyboard/mouse. specially the xbox one that's asymmetrical compared to the ps3 one. i only have a ps3 at home, but whenever i go to my brother's place and play with it, i get cramps like after 30min or something. 
 
Cramps. Oh WOE IS YOU. :) 
 
yes :'( 
 
Fallout for zero money at http://www.gog.com/en/gamecard/fallout for 2 days 
Fallout 
I bought the classic series pack when it was on Steam sale not long ago. Haven't played it back in the day - what a miss! I'm totally enjoying the games. Already played through FO1, and I'm close to beating FO2 (on normal) now. Nice games, I like the theme, the humor and all the little extras the player can discover.
Also good to finally learn some background information on things they picked up in FO3 and NV. Quite faithful to the originals in many areas apparently. 
 
awesome, thanks for posting that. :) 
OMGZOR DAIKATANA2 = MMOFPS 
http://www.eurogamer.net/articles/2012-04-05-john-romero-details-plans-for-mmo-ish-pc-shooter

Or something. I wish him the best of luck. I like his views on FPS gaming style and I hope with the lessons learned from DKT he could make it a great game. GL HF. 
Oh Oh Oh... 
If it re-uses a Daikatana base, it could turn into something cool. Daikatana concept was really interesting, just a shame it turned to shit too early..
As shambler said + I want to see another Romero FPS ! 
PoP:The Forgotten Sands 
Still fun, but boy has this series been dumbed down. The first few at least left it upto you to figure out some of the puzzles, not so here, the clue is always staring you right in the face.

Some nice visuals and setpieces though. 
Shambler: 
maybe it will do as well as his last company that was making an MMO of his design...
http://kotaku.com/5383644/romeros-slipgate-ironworks-hammered-down-mmo-project-still-on 
F2P CoD 
Blacklight: Retribution

http://blacklight.perfectworld.com/ 
Definitely Not Cod 
Unless by cod you mean a fps. 
 
Give it a shot, it is surprisingly good.

Fast like I like it, not one of those plodding crawl'n'headshot from 3 miles pansy-fests.

Proper full paid for game quality. Similar to Neotokyo for HL2 if you tried that, but faster.
Tons of luvely GITS influence, always a plus.

Yeah you have to gain points and levels by playing to unlock new gear (you can easily unlock items for 1 day) or use money to unlock stuff early BUT the basic weapon and gear you are given is very adequate, have no probs reaching top 3 in Kills, Caps for CTF/KOTH/DOM, Assists etc even when server is full of guys having poured in over 60 hours already. 
Blacklight Retribution 
Ooops that was me. 
 
Only played one game, so far movement feels a bit awkward. There's like a slight delay if you want to change direction or something like that - peculiar. And I don't think the models loaded all the way, the game seemed a tad blurry in spots. Was pretty good though, if a bit laggy. 
Hmmm 
I had none of those probs, for the Lag did you try another master server ?

A funy thing though, not sure if its coming from my PC or the game but some resolutions give slightly less responsive controls (even though it would be a lower res) Try a couple diff 16: 16:10 resoltuions see if it helps.

I can't stand games with laggy mouse/keyboard response, would of noticed, so its def coming from your side. 
New "Syndicate" 
Good Article. 
Particularly the lost irony of corporation control. 
 
Reviewed Assassin's Creed. Gave it a 6/10. Great visuals but the combat and gameplay is complete shit. I don't know how this is so popular.

Are the sequels any good?

http://www.etherealhell.com/etherealhell/reviews/2012/assassins_creed.php 
New Syndicate 
It would normally classify as a mediocre generic sci-fi shooter. But the fact that EA's intention was to milk more money from the 'franchise' and being dicks with pathetic attempts at justifying the switch of genres and design goals can only lead to one verdict: the game sucks.

Sure, it had czg's name in the credits, but it also used a Skrillex track, TWICE. 
Blacklight 
I turned off VSync (I hate it) and the controls feel better, but movement is still not as clean feeling as I'd like. The controls also don't feel as responsive as I'm used to, a few times I went into iron sights, pressed left mouse to fire and ... nothing happened and I got gunned down. The controls in other games (CoD most notably) feel really good and responsive, but the controls in Blacklight just don't feel as good yet.

It also takes a while for all the assets to stream in appropriately, and a few times I played a match with blurry assets. Respawning can also be jarring if the game is trying to load assets when you spawn, and can slow down the game.

I'm not saying it's a bad game, because it's quite good, and pretty fun overall, but it doesn't feel as polished as CoD or that other one I forget the name of that Friction plays a lot. Battlefield, that's it.

You get tons of unlockables. That's kind of cool, but the problem is that you get a ton of 1-day,2-day,3-day limited items, which kind of sucks because they just go away after a while. You can purchase permanent versions through in-game currency which you accumulate very slowly or you can spend real $$ for "Zen" and just get items that way. The biggest problem is that by level 5 you just have a shit ton of clutter and you're not really sure wtf to do since you have so much useless, time limited stuff in your inventory. I spent a couple minutes buggering about trying to figure out how to customize my avatar, but then gave up because I just can't be arsed. The whole system feels very cluttered and messy atm.

The levels are really bland. They are not as enthralling as Deus Ex's world. That isn't to say they're ugly or anything, they're pretty gorgeous, but they're just dark and generic feeling. They could use better lighting techniques for highlighting important areas and keeping them separate from hazardous ones. There are some paths that I first didn't recognize due to poor lighting, as well as some hazardous drops (that highrise map, for example.)

tldr - The game is fun, it's good, I have a lot of little problems that are mostly nitpicky. Doesn't feel as good or polished as a CoD or Battlefield, but I think it will get there over time. 
 
You can purchase permanent versions of the equipment with the ingame experience, no money needed. You failed to see the option to unlock permanently when in the purchase menu.

Think you rig is maybe not up to it ? Streaming of assets lasts 1-2 seconds for me and done, and its a what was good 3 years ago pc. Oh yeah, you did turn off DirectX 11 and all the useless depth of field, blur and whatnot bullcrappery right ? :P
DirectX 11 is a bit broken in the game I think.

I like the maps, the assets very GITS, again are COD and battlefield levels that interesting ? For games based in semi "reality"...

tldr : I think zwiffle is having a few issues, the game is amazingly polished to me - admitted I turned a lot of fluff off.
Oh and I can be bothered to observe and think 30 seconds to figure out an interface which helps... 
That Syndicate Article 
Oh noes EA is an evil big corporation blah blah no facts just feelings, never mind that syndicate had probably been in development for at least as long as deus ex:hr and so on.

I'm sure it doesn't have the same feeling as the old syndicate but what about talking about the game own it's own.

Haven't seen much discussion about it here (maybe I missed it?). 
Syndicate 
It wasn't released on Steam + didn't hear much good about it + there was no PC demo = couldn't be bothered to care, instead of probably buying it on day one just cause czg worked on it. 
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